HomeGamesUpdatesPricingMethodology
Steam News1 April 20263mo ago

Updated FAQ 🏗️

Hey Survivors, It's not long now, so we wanted to answer your most asked questions! If we've missed anything, please let us know in the comments, and we'll do our best to answer them. Is this Early Access?

In this update9

Full notes

Full ALL WILL FALL update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Survivors,

What changed

1 fix0 additions8 changes0 removals
  • Fixes
  • Compatibility
  • Maps
  • Workshop
  • UI and audio
  • Store
fixedIs there a story?Our game has lore and structured quests that you deal with in each scenario. But it’s not a traditional story with a single protagonist or fixed plot. In our case, the story comes from your settlement, your decisions, and how your colony evolves. We'll also try to explain why the game's world is what it is in the future updates and lore drops.
changedHow much content is there?There are 8 official scenarios, each with its own unique challenge. Multiple beta tests gave us a roughly 100-hour playtime estimate. But there is no hard stop in this game, so you can play it infinitely as long as you enjoy it, even when you reach each scenario's goal.
changedCan I make my own maps?Yes, you can. We have a Sandbox mode that allows unrestricted building. Moreover, you can also use different settings and events from the other scenarios, creating a unique experience.
changedWhat about Steam Workshop?We fully support Steam Workshop, so you can export your maps and blueprints there and let everyone else try them: All Will Fall Workshop
changedSteam Deck and Controller SupportThe official recommended way to play All Will Fall is by using a keyboard and a mouse. There is no official Steam Deck support just yet, even though we've got a 'Playable' status from Steam. Please check this review from Steam Deck HQ to better understand how the game runs on it. All Will Fall review + Steam Deck Performance [steamdeckhq.com]
changedUltrawide monitorsWe do support both 21:9 and 32:9, and there is a slider allowing you to change the UI scale in the game settings.

ALL WILL FALL changes

fixedOur game has lore and structured quests that you deal with in each scenario. But it’s not a traditional story with a single protagonist or fixed plot. In our case, the story comes from your settlement, your decisions, and how your colony evolves. We'll also try to explain why the game's world is what it is in the future updates and lore drops.
changedThere are 8 official scenarios, each with its own unique challenge. Multiple beta tests gave us a roughly 100-hour playtime estimate. But there is no hard stop in this game, so you can play it infinitely as long as you enjoy it, even when you reach each scenario's goal.
changedYes, you can. We have a Sandbox mode that allows unrestricted building. Moreover, you can also use different settings and events from the other scenarios, creating a unique experience.
changedWe fully support Steam Workshop, so you can export your maps and blueprints there and let everyone else try them: All Will Fall Workshop
changedThe official recommended way to play All Will Fall is by using a keyboard and a mouse. There is no official Steam Deck support just yet, even though we've got a 'Playable' status from Steam. Please check this review from Steam Deck HQ to better understand how the game runs on it. All Will Fall review + Steam Deck Performance [steamdeckhq.com]

It's not long now, so we wanted to answer your most asked questions! If we've missed anything, please let us know in the comments, and we'll do our best to answer them.

Is this Early Access?

No, it's the full game with a hundred hours of playtime (at least). We also have post-launch updates planned for the months ahead.

Will the demo be available after the launch?

Yes, it will stay! You will also be able to transfer your demo saves to the full game.

Is there a story?

Our game has lore and structured quests that you deal with in each scenario. But it’s not a traditional story with a single protagonist or fixed plot. In our case, the story comes from your settlement, your decisions, and how your colony evolves. We'll also try to explain why the game's world is what it is in the future updates and lore drops.

How much content is there?

There are 8 official scenarios, each with its own unique challenge. Multiple beta tests gave us a roughly 100-hour playtime estimate. But there is no hard stop in this game, so you can play it infinitely as long as you enjoy it, even when you reach each scenario's goal.

Can I make my own maps?

Yes, you can. We have a Sandbox mode that allows unrestricted building. Moreover, you can also use different settings and events from the other scenarios, creating a unique experience.

What about Steam Workshop?

We fully support Steam Workshop, so you can export your maps and blueprints there and let everyone else try them: All Will Fall Workshop

Steam Deck and Controller Support

The official recommended way to play All Will Fall is by using a keyboard and a mouse. There is no official Steam Deck support just yet, even though we've got a 'Playable' status from Steam. Please check this review from Steam Deck HQ to better understand how the game runs on it. All Will Fall review + Steam Deck Performance [steamdeckhq.com]

Ultrawide monitors

We do support both 21:9 and 32:9, and there is a slider allowing you to change the UI scale in the game settings.

GET READY FOR APRIL 3RD

[dynamiclink href="https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/"]

Thanks for reading Survivor! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.

Keep building, just don't crumble!

SOCIAL: DISCORD | TWITTER | INSTAGRAM | REDDIT | FACEBOOK | YOUTUBE | TIKTOK | BLUESKY

Source

Steam News / 1 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.