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Latest All Quiet Roads updates
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- All Quiet Roads
Hotfix v5.03 - New York and Overpasses
Corrected the wrong number of roads appearing in New York at the start of the game. Fixed long-standing bug with vehicles that are traveling closely together deciding to stop when they reach an overpass.
Announcement2 changesFixMaps - All Quiet Roads
Future Build Sites Revealed (v5.02)
Hi everyone, I’ve heard your frustration: spending time on the perfect road network, only to have a building suddenly spawn directly on top of it. AQR ’s building locations are driven by real-world geography, coupled wi…
Announcement2 changesServerBalance - All Quiet Roads
Hotfix v5.01 - Leaderboards & Balance
A quick thank you for the smooth launch day and the helpful feedback. The Fixes: Fixed an issue where leaderboards were not updating correctly under the new system. Patched a freeway tile exploit on the Toronto map (sho…
Security3 changesFix - All Quiet Roads
All Quiet Roads - The Toronto Update (v5.00)
Welcome to Toronto! (v5.00) You’ve been asking for a new city, and today I am thrilled to welcome you to Toronto! Whether you have been playing All Quiet Roads for years or are jumping in for the very first time, this i…
Announcement3 changesGameplayMaps - All Quiet Roads
Hello Friends
Hi everyone, I wanted to post a brief update after being quiet for a long time. A few years ago, shortly after All Quiet Roads launched, I stepped away from active development. I took a job in Big Tech and spent the las…
Announcement2 changesGameplay - All Quiet Roads
AQR Plays Well With Dinosaurs
A recent situation between the makers of Mini Metro and Mini Motorways has been resolved amicably. https://steamcommunity.com/app/1127500/discussions/0/3819657908520563393/
Announcement1 changeFix





