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Steam News15 April 20262mo ago

MVT - Median Vehicle Time (v5.07)

All Quiet Roads - v5.07 Update Visuals & UI Enhancements Achievement Integration: City icons have been added to the central white hex on the map.

In this update1

Full notes

Full All Quiet Roads update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes3 removals
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Security
  • Performance
changedAll Quiet Roads - v5.07 UpdateVisuals & UI Enhancements
addedAll Quiet Roads - v5.07 UpdateAchievement Integration: City icons have been added to the central white hex on the map. This directly mirrors the brand-new Steam achievement artwork, making your in-game progress and Steam profile visually unified.
addedAll Quiet Roads - v5.07 UpdateMVT Display Cleanup: To reduce visual clutter and confusion, the Median Vehicle Time (MVT) no longer broadcasts every 500 points. You can now cleanly check your current MVT at any time simply by hovering your mouse over your score.
addedAll Quiet Roads - v5.07 UpdateUnrestricted Atlas Map: The zoom constraints on the main Atlas map have been completely removed. You can now zoom out fully to view the entire map at once. (thanks for the suggestion pastafarian117 )
addedAll Quiet Roads - v5.07 UpdateFast Boot Option: Added a new "Startup Camera Motion" toggle in the game settings. It is enabled by default for the cinematic sweep, but players who want to jump straight into the action can disable it for a faster startup. You can now turn off the opening camera motion.
changedAll Quiet Roads - v5.07 UpdateGameplay & Tracking

All Quiet Roads changes

changedVisuals & UI Enhancements
addedAchievement Integration: City icons have been added to the central white hex on the map. This directly mirrors the brand-new Steam achievement artwork, making your in-game progress and Steam profile visually unified.
addedMVT Display Cleanup: To reduce visual clutter and confusion, the Median Vehicle Time (MVT) no longer broadcasts every 500 points. You can now cleanly check your current MVT at any time simply by hovering your mouse over your score.
addedUnrestricted Atlas Map: The zoom constraints on the main Atlas map have been completely removed. You can now zoom out fully to view the entire map at once. (thanks for the suggestion pastafarian117 )
addedFast Boot Option: Added a new "Startup Camera Motion" toggle in the game settings. It is enabled by default for the cinematic sweep, but players who want to jump straight into the action can disable it for a faster startup. You can now turn off the opening camera motion.

All Quiet Roads - v5.07 Update

Visuals & UI Enhancements

  • Achievement IntegrationCity icons have been added to the central white hex on the map. This directly mirrors the brand-new Steam achievement artwork, making your in-game progress and Steam profile visually unified.
  • MVT Display Cleanup: To reduce visual clutter and confusion, the Median Vehicle Time (MVT) no longer broadcasts every 500 points. You can now cleanly check your current MVT at any time simply by hovering your mouse over your score.

Quality of Life & Settings

  • Unrestricted Atlas MapThe zoom constraints on the main Atlas map have been completely removed. You can now zoom out fully to view the entire map at once. (thanks for the suggestion pastafarian117 )
  • Fast Boot OptionAdded a new "Startup Camera Motion" toggle in the game settings. It is enabled by default for the cinematic sweep, but players who want to jump straight into the action can disable it for a faster startup. You can now turn off the opening camera motion.

Gameplay & Tracking

  • The 4743 Benchmark: For Classic cities, the game now permanently records your MVT at the exact moment you hit a raw score of 4743. Your lowest MVT at this specific benchmark will now always be displayed in the city overview panel.

  • Pattern Mode Iterations: Deployed numerous under-the-hood changes and balance tweaks to Pattern mode as it continues to evolve.

  • Bridge BugsRepaired a couple of bad bugs that made bridges that could not be removed.
  • Exploitremoved a scoring exploit related to misbehaving bridges.

Under the Hood

  • Codebase OptimizationRemoved all remaining vestiges of the legacy main menu system, ensuring a smoother, more performant backend.

Source

Steam News / 15 April 2026

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