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Steam News3 April 20263mo ago

The "Coffee Break" (v5.06)

Update v5.06 is now live. This update introduces new dwell-time behaviors for transit and a new traffic tracking metric. ☕ The "Coffee Break" A mid-journey pause has been added for vehicles traveling long distances.

In this update3

Full notes

Full All Quiet Roads update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
addedUpdate v5.06 is now live. This update introduces new dwell-time behaviors for transit and a new traffic tracking metric.
changed☕ The "Coffee Break"A mid-journey pause has been added for vehicles traveling long distances. In the interest of driver safety, vehicles routed through intermediate neighborhoods (neighborhoods that are not their final destination) will now pull over and take a well-deserved coffee break.
changed⏱️ Median Vehicle TimeA high-precision Median Vehicle Time metric is now tracked during gameplay. This measures the complete lifespan of vehicles, starting from when a vehicle appears on a source neighborhood until it reaches its destination.
added🌉 Minor AdjustmentsUnder-the-hood optimizations to ensure the new background time-tracking runs without impacting frame rates.

All Quiet Roads changes

addedUpdate v5.06 is now live. This update introduces new dwell-time behaviors for transit and a new traffic tracking metric.
changedA mid-journey pause has been added for vehicles traveling long distances. In the interest of driver safety, vehicles routed through intermediate neighborhoods (neighborhoods that are not their final destination) will now pull over and take a well-deserved coffee break.
changedA high-precision Median Vehicle Time metric is now tracked during gameplay. This measures the complete lifespan of vehicles, starting from when a vehicle appears on a source neighborhood until it reaches its destination.
addedUnder-the-hood optimizations to ensure the new background time-tracking runs without impacting frame rates.

Update v5.06 is now live. This update introduces new dwell-time behaviors for transit and a new traffic tracking metric.

☕ The "Coffee Break"

A mid-journey pause has been added for vehicles traveling long distances. In the interest of driver safety, vehicles routed through intermediate neighborhoods (neighborhoods that are not their final destination) will now pull over and take a well-deserved coffee break.

However, if parking is full drivers will skip their break. If a neighborhood starts turning red, expect them to power through rather than circle the block for a spot!

⏱️ Median Vehicle Time

A high-precision Median Vehicle Time metric is now tracked during gameplay. This measures the complete lifespan of vehicles, starting from when a vehicle appears on a source neighborhood until it reaches its destination.

  • Milestone Display: The current median time will appear on-screen for 10 seconds every time a 500-point score threshold is crossed.

  • On-Demand: The time can be viewed instantly at any point by hovering the mouse over the in-game score.

🌉 Minor Adjustments

  • Bridges: The visual assets for bridges have received a minor adjustment for a slightly cleaner look.

  • Under-the-hood optimizations to ensure the new background time-tracking runs without impacting frame rates.

Source

Steam News / 3 April 2026

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