What changed
0 fixes1 addition1 change0 removals
addedMap 2 has been unlocked...! As planned, Map 2 was released on 3/30, but I've added additional elements, achievements, and hidden elements, so this will serve as the official announcement. High-difficulty achievements have been added. (If you have already cleared it, the achievements will be unlocked on the title screen. Rest assured.) A hidden difficulty level has been added.
changedSoundtrack BGM update. Development materials have also been added to the artwork. As previously announced, this update features a high-difficulty map where the position of your own unit is important. I've adjusted it to be one of the most difficult games I've ever made in my life. Destroying users with gratitude. YuLu (P.S I just realized that it was AimClimb's 3rd anniversary. It's an old game, but I'm glad I was able to double the amount of content. Look forward to the more casual AMNYAM too! There's a Demo on X. Soon, we'll release a limited-time Demo on Steam with multiplayer support and competitive mini-games. Stay tuned!)
Aim Climb changes
addedMap 2 has been unlocked...! As planned, Map 2 was released on 3/30, but I've added additional elements, achievements, and hidden elements, so this will serve as the official announcement. High-difficulty achievements have been added. (If you have already cleared it, the achievements will be unlocked on the title screen. Rest assured.) A hidden difficulty level has been added.
changedSoundtrack BGM update. Development materials have also been added to the artwork. As previously announced, this update features a high-difficulty map where the position of your own unit is important. I've adjusted it to be one of the most difficult games I've ever made in my life. Destroying users with gratitude. YuLu (P.S I just realized that it was AimClimb's 3rd anniversary. It's an old game, but I'm glad I was able to double the amount of content. Look forward to the more casual AMNYAM too! There's a Demo on X. Soon, we'll release a limited-time Demo on Steam with multiplayer support and competitive mini-games. Stay tuned!)
Map 2 has been unlocked...! As planned, Map 2 was released on 3/30, but I've added additional elements, achievements, and hidden elements, so this will serve as the official announcement. High-difficulty achievements have been added. (If you have already cleared it, the achievements will be unlocked on the title screen. Rest assured.) A hidden difficulty level has been added.
Soundtrack BGM update. Development materials have also been added to the artwork. As previously announced, this update features a high-difficulty map where the position of your own unit is important. I've adjusted it to be one of the most difficult games I've ever made in my life. Destroying users with gratitude. YuLu (P.S I just realized that it was AimClimb's 3rd anniversary. It's an old game, but I'm glad I was able to double the amount of content. Look forward to the more casual AMNYAM too! There's a Demo on X. Soon, we'll release a limited-time Demo on Steam with multiplayer support and competitive mini-games. Stay tuned!)