What changed
0 fixes3 additions1 change0 removals
- Gameplay
- UI and audio
- Maps
- Store
addedHappy New Year! Have a good year. Announcement for Aim Climb.
added■ The appearance and color of the crosshair can now be changed. ■ A limit has been set on the number of button presses during aim misses. (It has almost no impact on normal play unless you continuously mash the button.) ■ Minor effects added. ■ Steam Cloud support. ■ Windowed mode.
changedThat's all. Aim Climb Map 2 will be released in late March. It will not be postponed unless I die. I had been away from creation last year due to personal reasons, so I hope to release many games and other works this year. I am also thinking of uploading materials for games on X and possibly creating a simple browser game soon, so if you're interested, check it. :) X (Twitter) link: https://x.com/yulsugi
addedWith gratitude to the users, YuLu ↓ (P.S. I have finally created a Steam homepage. Other works will be added here.) https://store.steampowered.com/developer/yulugame
Aim Climb changes
addedHappy New Year! Have a good year. Announcement for Aim Climb.
added■ The appearance and color of the crosshair can now be changed. ■ A limit has been set on the number of button presses during aim misses. (It has almost no impact on normal play unless you continuously mash the button.) ■ Minor effects added. ■ Steam Cloud support. ■ Windowed mode.
changedThat's all. Aim Climb Map 2 will be released in late March. It will not be postponed unless I die. I had been away from creation last year due to personal reasons, so I hope to release many games and other works this year. I am also thinking of uploading materials for games on X and possibly creating a simple browser game soon, so if you're interested, check it. :) X (Twitter) link: https://x.com/yulsugi
addedWith gratitude to the users, YuLu ↓ (P.S. I have finally created a Steam homepage. Other works will be added here.) https://store.steampowered.com/developer/yulugame
Happy New Year! Have a good year. Announcement for Aim Climb.
Update
■ The appearance and color of the crosshair can now be changed. ■ A limit has been set on the number of button presses during aim misses. (It has almost no impact on normal play unless you continuously mash the button.) ■ Minor effects added. ■ Steam Cloud support. ■ Windowed mode.
That's all. Aim Climb Map 2 will be released in late March. It will not be postponed unless I die. I had been away from creation last year due to personal reasons, so I hope to release many games and other works this year. I am also thinking of uploading materials for games on X and possibly creating a simple browser game soon, so if you're interested, check it. :) X (Twitter) link: https://x.com/yulsugi
AM NYAM demo version will be released sometime in the future.
With gratitude to the users, YuLu ↓ (P.S. I have finally created a Steam homepage. Other works will be added here.) https://store.steampowered.com/developer/yulugame