Full notes
Full AI Roguelite 2D update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Fixes
Detonations
Added combo logic, animations and sound effects for detonations. A status effect can sometimes be detonated by another ability, which results in approximately 2.5x the DPS of the original ability which granted the status effect. Current combos are:
Fire detonates Burning (from another ability)
Psychic detonates Disoriented
Bludgeoning detonates Frozen
Loading screen
Added an aesthetic loading screen with tips for the game, using images from the generated game world as the background.
Wall textures
Implemented AI-generated wall textures in place of the tree stump
Misc
Added frozen status effect
Added healing animation
Nerfed status effect level for consumables/events to avoid being one-shotted by being burned
Fixed bug in quest display when quest giver was in a sublocation
Added option to change save file location.
Source
Changelog.gg summarizes and formats this update. How we read updates.
