Full notes
Full Afterplace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
- Fixes
Afterplace changes
Okay, so I'm really excited about this one.
Afterplace now supports custom dialog files, and will export and import custom dialogs in the settings menu!
While I'm a solo dev with limited resources, I understand that it can be frustrating to not be able to play a game in your own language. So, while I continue to work on official language supports, I've opened up the ability for the community to create and share their own translations (or toss the whole thing into an auto translator, your mileage may vary).
Please note that I'm still working on support for all text and character fonts, but expect that in a future update soon.
I've also fixed a ton of small bugs, including Minno showing up in the wrong place after important events happen, and some small visuals to point players in the right direction of some content. The full changelog is below.
Thanks everyone!
Changelog:
Added ability for custom dialog, and button to export dialog to a file for custom translations
Added a console to the big machine so players know what to interact with
Fixed Joxxi appearing in library during fugue
Fixed Minno appearing in house after failed nightmare trip
Fixed graphics mode toggle being too easy to accidentally trigger
Added indicator that wheat is being cut during sword golem scene
Fixed partners acting weird in shattered town houses
Fixed shady doctor resetting conversations after important scenes
Fixed music sometimes cutting out in surreal and at flamingo boss
Source
Changelog.gg summarizes and formats this update. How we read updates.
