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- Afterplace
v1.2.22: Brazilian Portuguese!
Afterplace has now been translated into Brazilian Portuguese, thanks to the wonderful Iury Matos!
Announcement - Afterplace
V1.2.21: Perspective Fix
It appears that Japanese characters did not display correctly when the game shifts perspective. This is now fixed! (My apologies for any Japanese players who reached the end of the game and were very confused!)
Announcement1 changeFix - Afterplace
v1.2.19: Purple Squares
Here we are again. Changing the font also changed the little "next" arrow on the description dialogs to a purple square. But only if there is no background present, which is why I didn't see it up until now. I'm going t…
Announcement8 changesFixGameplay - Afterplace
v1.2.18: I broke trees
If you want to know what it's like to be a game dev, by recent update changing the font of the game somehow removed all the trees in the Surreal area with the deer. How does changing a font do this? The world may never…
Announcement4 changesFixGameplay - Afterplace
v1.2.17: Here We Are Again
So that didn't work. Text in Afterplace is a convoluted affair. The little text bubble text is not actually a Unity "text box". It's actually a series of little images of each letter, and custom code draws them out in…
Store6 changesFixGameplay - Afterplace
v1.2.16: Refonted
So last update was great, but also incredibly dumb. Great because a lot of folks were very excited to see that custom translations could be made for Afterplace now. Which was great! Dumb because the font in Afterplace o…
Store5 changesFixGameplay - Afterplace
1.2.15: Now in Custom!
Okay, so I'm really excited about this one. Afterplace now supports custom dialog files, and will export and import custom dialogs in the settings menu! While I'm a solo dev with limited resources, I understand that it…
Announcement10 changesFixGameplay - Afterplace
Afterplace: Now in Spanish!
Afterplace is now available in Spanish! Our wonderful translator has combed through all 10,665 lines of dialog in Afterplace to create a faithful localization. Thank you, Eric! You can select your language in the settin…
Announcement9 changesFixGameplay - Afterplace
WASD, Mystery Prices, Elevators, and Wheat
I'm a very simple person. When I play computer games, I like to press the little keys with the arrows that point in the direction my character will go. It's charming in a way. I have found that I might be in the minorit…
Announcement4 changesFixGameplay - Afterplace
Multi Platform Madness
Found out that if players clicked through the initial intro text with the mouse, the movement tutorial would switch back to touch. Because in the eyes of the steam deck, mouse is touch. Welp. It's fixed now. Also, still…
Store3 changesFixGameplay - Afterplace
Better Ear Vibrations
Yes, those are important. So it turns out that Unity doesn't play too terribly nice with UI sliders and controllers. The music and sfx settings went from "loud" to "inaudible" in about one dpad tick. Which is bad. So I…
Store2 changesFixUI/audio - Afterplace
Sequence breaks? In MY open world game?
It's more common than you think. Evidently you could make Minno disappear if you said No when they tried to follow you into the nightmare woods, then went back into town and completed all their quests anyways. The good…
Announcement2 changesFixGameplay - Afterplace
I'm a sucker for a good accessibility setting.
Someone mentioned that disabling screen flash would be a good thing to have. And how could I not? It's one checkbox. Also, watched a streamer fall out of an area and also there were some tutorials that didn't disappear…
Announcement2 changesFix - Afterplace
Since I'm already up at 1am
Made the screen resolution dropdown work better with controller.
Announcement - Afterplace
Day one bug fix two: electric boogaloo
Fixed some odd Joystick drift on Mac builds.
Announcement1 changeFix - Afterplace
V1.2.8 Update
Hello everyone. Despite my best efforts to avoid it, here's the day one patch: By popular demand, I've switched which face buttons Attack and which Roll. B and X buttons now roll, allowing you to shift between A/X and B…
Announcement2 changesFix

