Update log
Full AFTERBLAST update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
Hello Blasters!
Something new for you! Now you will be able to easier create builds with held weapons 😁
Fixes:
Fixed an issue where progression was not displaying correctly for the following items: Sphere Companion, Pearl Necklace, Four Leaf Clove
- Perk DescriptionsUpdated to explicitly state the duration of effect
Fixed a bug where opening multiple Usable chests while having a full inventory (and subsequently closing/re-opening the windows) caused items to be pulled to the player and swap unexpectedly
Changes:
Changed how rarity bonuses work. Previously, they only applied when equipped. Now equipped grants 100% of the bonus, and 50% of the bonus when not equipped
Adjusted the positions of the windows during Passive evolution for better alignment.
New:
Added tiers to rarity bonuses, allowing each specific bonus to have its own distinct rarity level
Added Poison Damage and Burn Damage effects to the pool of rarity bonuses
Have great day, week and BLAST in the game! 💗
Source
