Update log
Full AFTERBLAST update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Fixes
- Balance
- UI and audio
- Gameplay
Hello Blasters!
Another Patch for you guys! 💗 There was the mistake on my end... to put every Patch in "Hotfix" category. From know, each Patch with new content will be a "Regular" so new guys can see that the game is being updated on Store Page 😅
Fixes:
Fixed a bug where the Grenade Launcher, Spear, and Axe displayed their ammo as "999/9999" instead of the infinity symbol (∞).
Fixed missing skill icons for the Minigun, Spear, and Axe.
Fixed an issue where the Poison Vial (Passive Item) showed a percentage instead of its final damage value after being evolved.
Fixed an audio bug where Hilar's heal ability would play as a 2D sound for other players in the session.
Fixed an issue where the Hook's cooldown and target indicators around the crosshair would sometimes turn invisible for clients, or after a player was revived.
Fixed a bug causing Core Upgrade levels to display incorrectly after their prices were reduced in the previous update.
Fixed a bug in the Codex where clicking on weapons showed incorrect stats for damage, passives, and usables.
Fixed an issue where the navigation arrows in the Tutorial (Codex Stone) were unclickable.
Changes:
Restructured the tutorial flow to introduce the Hook and Dash mechanics earlier. We've also streamlined and shortened the text on the Tutorial Stone so you can get into the action faster.
Adjusted the spawning logic for chests so they now appear closer to doors.
Changed how Burn, Poison, and Spark values are displayed in Rarity Bonuses. They now show the exact final damage value instead of a percentage, making it easier to calculate your build's strength.
New:
Added visual hit markers to the crosshair for better combat feedback!
White = Normal hit
Yellow = Critical hit
Red = Weak point hit
Large Marker = Kill confirmation
Enemies now have visual pre-attack indicators before they fire, giving you a better chance to dodge.
Added visual indicators in the lobby so you instantly know when you've unlocked something new, or when there's anyething available to upgrade.
Added helpful gameplay hints and tips to the loading screens.
Soon BIG new content! Stay tuned! 🤗 Have a great day! 💗
Source
