Update log
Full AFTERBLAST update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Security
- Maps
- Fixes
- Events
- Balance
Hello Blasters!
New small changes and something new for players less experienced in FPS games or just chilling ones I hope it will help! 😁
Fixes:
(Co-op) Fixed an exploit where spamming reload on the Grenade Launcher allowed clients to shoot without a cooldown
(Co-op) Fixed a rare issue where new rooms wouldn't load, causing players to fall out of the map
(Co-op) Fixed dynamic music intensity failing to scale up for client players
Fixed a bug where locked passive items could drop as boss rewards on Open Maps
Fixed some visual effects (the green crystal snake barrier and player revive barriers) being invisible on Low graphics settings
Fixed the Summoner enemy not flashing during a knockout
Fixed controller/gamepad navigation issues on the level reward selection screen
Fixed an incorrect text description for the Healing perk
Changes:
Increased font sizes in few places (HP, Shield, currencies, skill cooldowns, interaction popups, and Merchant prices)
Renamed the "Hook" keybind to"Hook / Finisher"in the settings menu
Increased the green snake's barrier so it now covers the entire arena
Added localization in missing places
Doubled healing perk chance for heal
New:
- Added a new Easy Mode featuring -25% enemy HP and Damage (NoteLeaderboard submissions are disabled on this difficulty)
Much bigger Patches comming very soon with a lot of new content! 🤗
Source
