Full notes
Full Adventurer's Gambit: Dungeons of Fortune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Compatibility
- Performance
- Fixes
Adventurer's Gambit: Dungeons of Fortune changes
Gameplay
Added game tutorial.
Different types of equipment items were added to the loot system.
Added crouched movement. Players can now crouch and move while crouched.
Added 2 types of traps into rooms: ground trap with spikes and movable weapon trap.
Added more healing shrines into rooms.
Healing shrines got some rebalance.
Creatures AI has some improvements.
Creature damage scaling was reduced from 10% per minute to 5%.
Stamina recovery rate reduced from 50 to 15 per second.
Design
Graphics settings got huge improvements: light and shadow are more realistic, added global illumination and all textures became more realistic.
Added controller support.
Hair has received animation adjustments, making it move more realistically.
Added character eyes blinking.
Creature animations got adjustments.
Fog removed from rooms.
Valkyrie's Heart ability visual effect improved.
The minimap scale increased.
Portals and chests are now shown on the minimap.
The loading screen now displays immediately.
Added Steam Search Lobby Auto Refresh.
Added a close button to Settings UI.
Added Boss Health UI.
Bug Fixes
Fixed an issue causing the game to crash after 2 players are trying to join.
Fixed an issue causing traps sometimes to crash the game if they kill the player.
Fixed an issue that prevents "You're dead" window from displaying after the second (third, fourth, etc.) game sessions which prevents from continuing to play the game.
Fixed critical issues that prevent the bank from working properly.
Fixed a bug causing sound settings to not apply on all non-music sounds.
Fixed an issue causing Settings UI to not open after the first game session.
Fixed an issue causing the player not to lose his items after death.
Fixed an issue causing area of effects abilities such as Fire Beam/Black Hole to cast on walls and ceilings.
Fixed an issue causing Move Speed stat doesn't work properly.
Fixed an issue causing slash effects to be seeable only for the caster, not to everyone.
Fixed a bug causing pink texture to appear when a character is doing anything.
Fixed a bug where the item would be destroyed when picked up if the inventory was full.
Fixed an issue causing a character to become fully naked after death.
Fixed an issue that prevented players from dying after falling into the hole in the green smoke room.
Fixed an issue causing lava pools to not do any damage.
Fixed an issue causing exiting to the main menu or to the desktop not to destroy player's items.
Fixed a bug causing XP text in the player stats menu to not update.
Fixed an issue causing XP bar to show the wrong values.
Source
Changelog.gg summarizes and formats this update. How we read updates.
