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Steam News28 May 20261mo ago

Update 0.2.5681

This update introduces six new Whirlwind ability perks, brings balance adjustments to sword-wielding zombie enemies and weapon traps, and fixes a client disconnect triggered by weapon unequipping.

In this update4

Full notes

Full Adventurer's Gambit: Dungeons of Fortune update

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What changed

1 fix2 additions4 changes1 removal
  • Server
  • Gameplay
  • Balance
addedThis update introduces six new Whirlwind ability perks, brings balance adjustments to sword-wielding zombie enemies and weapon traps, and fixes a client disconnect triggered by weapon unequipping.
fixedBug FixesFixed an issue where unequipping a weapon could sometimes cause a client disconnect.
addedWhirlwind PerksSix new perks are now available for the Whirlwind ability:
removedWhirlwind PerksRing of Steel — Whirlwind no longer hits near the caster; it only damages enemies on the outer edge of the radius.
changedWhirlwind PerksExecution Spiral — Whirlwind deals only 10% of normal tick damage to healthy enemies until they drop below 50% HP, then deals 3× tick damage.
changedWhirlwind PerksSanctuary Spin — Heals allies while active for the same amount as the tick damage. If Execution Spiral is active, the same threshold logic also applies to the healing behavior.
the Whirlwind ability radius of sword-wielding zombie enemies2m1.5mthe Whirlwind ability radius of sword-wielding zombie enemies decreased, nerf

Adventurer's Gambit: Dungeons of Fortune changes

addedThis update introduces six new Whirlwind ability perks, brings balance adjustments to sword-wielding zombie enemies and weapon traps, and fixes a client disconnect triggered by weapon unequipping.
fixedFixed an issue where unequipping a weapon could sometimes cause a client disconnect.
addedSix new perks are now available for the Whirlwind ability:
removedRing of Steel — Whirlwind no longer hits near the caster; it only damages enemies on the outer edge of the radius.
changedExecution Spiral — Whirlwind deals only 10% of normal tick damage to healthy enemies until they drop below 50% HP, then deals 3× tick damage.

This update introduces six new Whirlwind ability perks, brings balance adjustments to sword-wielding zombie enemies and weapon traps, and fixes a client disconnect triggered by weapon unequipping.

Bug Fixes

  • Fixed an issue where unequipping a weapon could sometimes cause a client disconnect.

Features

Whirlwind Perks

Six new perks are now available for the Whirlwind ability:

  • Repulsion Ring — Instead of pulling enemies inward, each tick pushes enemies outward from the center.

  • Ring of Steel — Whirlwind no longer hits near the caster; it only damages enemies on the outer edge of the radius.

  • Execution Spiral — Whirlwind deals only 10% of normal tick damage to healthy enemies until they drop below 50% HP, then deals 3× tick damage.

  • Sanctuary Spin — Heals allies while active for the same amount as the tick damage. If Execution Spiral is active, the same threshold logic also applies to the healing behavior.

  • Bone Breaker — Every 3rd tick, enemies inside Whirlwind are briefly stunned for 0.5 seconds.

  • Countercurrent — Enemies performing melee attacks inside Whirlwind deflect those attacks back to themselves.

Balance Changes

  • Reduced the Whirlwind ability radius of sword-wielding zombie enemies from 2m to 1.5m.

  • Reduced sword weapon trap damage by 50%.

Source

Steam News / 28 May 2026

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