Full notes
Full Adventurer's Gambit: Dungeons of Fortune update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Server
Adventurer's Gambit: Dungeons of Fortune changes
November Changelog for Adventurers Gambit
We are excited to share that our development team is actively working on improving Adventurers Gambit. This month, we've made significant progress, and we're thrilled to give you a glimpse of what's new and what's been enhanced. Here are the details:
Gameplay Improvements:
Added new dungeons, enhancing the variety of available challenges.
Implemented pre-cast ability effects and updated weapon rebalance.
Introduced new attacks and improved attack animations for several characters.
Added multiple new attack sound effects for ghosts, zombies, and skeletons.
Bug Fixes:
Fixed multiple issues with dungeon exits, including the exit window and portal inconsistencies.
Corrected client-host synchronization for weapons visibility.
Fixed tutorial issues related to missing doors, and interaction with objects.
Fixed chest opening issues and other loot-related bugs.
Resolved an issue with player extraction causing a crash in multiplayer mode.
Visual and Audio Enhancements:
Improved skeleton, ghost, and mummy animations.
Added new zombie and skeleton sound effects, including footsteps and attack sounds.
Enhanced 3D sounds with correct positioning and fixed related issues.
Added particle effects and improved texture quality for weapons during attacks.
Fixed visual effects for invisibility, fire beam, and black hole abilities.
Balance Changes:
Reworked health and damage ratios for specific enemies.
Adjusted difficulty levels and added new balancing to weapon stats.
Fixed issues with spell cooldowns and adjusted the attack speed of several abilities.
Removed unused dungeons, updated minimap colliders, and adjusted door interaction hitboxes.
Added new difficulty levels, which can now be selected from the menu.
Interface and User Experience:
Updated tooltips and descriptions for better clarity, including the addition of health and stat descriptions.
Improved player extraction notifications and portal feedback during multiplayer sessions.
Added functionality to save settings more reliably across sessions.
Tooltip logs cleared and fixed to show the correct width for all items.
Miscellaneous:
Added underwear for characters for visual consistency.
Source
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