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Steam News5 September 20223y ago

Week in Review [05/09/22]

Mainly a week with bugfixes New Feature: Split Stack! You can use the `split(num,quantity)` function in CODE or press the middle mouse button on an inventory item New Rogue Skill: Pickpocket - tries to pick a single qua

Full notes

Full Adventure Land - The Code MMORPG update

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What changed

0 fixes2 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
addedNew Feature: Split Stack! You can use the `split(num,quantity)` function in CODE or press the middle mouse button on an inventory item
addedNew Rogue Skill: Pickpocket - tries to pick a single quantity PVP marked item from a random inventory position at each use
removedPVP marked or locked items no longer stack with each other
changedParty DPS now has a difficulty multiplier from monsters, even indirect skills/contributions factor in the difficulty, .lucrativeness property became .difficulty as well on monsters, previously they both did the same thing by multiplying the gold drop
changedReworked spawns from monsters, now they only spawn at nearby players who attacked the monster

Adventure Land - The Code MMORPG changes

addedNew Feature: Split Stack! You can use the `split(num,quantity)` function in CODE or press the middle mouse button on an inventory item
addedNew Rogue Skill: Pickpocket - tries to pick a single quantity PVP marked item from a random inventory position at each use
removedPVP marked or locked items no longer stack with each other
changedParty DPS now has a difficulty multiplier from monsters, even indirect skills/contributions factor in the difficulty, .lucrativeness property became .difficulty as well on monsters, previously they both did the same thing by multiplying the gold drop
changedReworked spawns from monsters, now they only spawn at nearby players who attacked the monster

Mainly a week with bugfixes

New Feature: Split Stack! You can use the `split(num,quantity)` function in CODE or press the middle mouse button on an inventory item

New Rogue Skill: Pickpocket - tries to pick a single quantity PVP marked item from a random inventory position at each use

PVP marked or locked items no longer stack with each other

Party DPS now has a difficulty multiplier from monsters, even indirect skills/contributions factor in the difficulty, .lucrativeness property became .difficulty as well on monsters, previously they both did the same thing by multiplying the gold drop

Reworked spawns from monsters, now they only spawn at nearby players who attacked the monster

Source

Steam News / 5 September 2022

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