Full notes
Full Adventure Land - The Code MMORPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Performance
Adventure Land - The Code MMORPG changes
All NPC's are live entities now, they can be found in `parent.entities` - their ID's start with "$"'s
Citizens started receiving new features, some seek a certain type of players, some attack monsters, some heal nearby players
New NPC: Cunn - can follow a player between maps!
At one point, each NPC will be documented, for now it's up to you to discover what they do!
Priest's now have a separate `.heal` property and each classes have their own `.output`s - so Damage Output no longer affects Priest heals, yet, it's proportionally more effective on Merchants and Priests!
New Skill: Merchant's Frenzy
Many bugfixes and improvements, including timeout corrections on attack frequency changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
