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Steam News22 January 20265mo ago

Memories, and quest progress

Another weekly alpha is out! A new "Memories" tab has been added. This is where everything you’ve discovered during a run is tracked, making it easier to keep a mental map of what you’ve seen, learned, or triggered.

Full notes

Full Ad Iterum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Maps
  • Gameplay
  • Server
addedA new "Memories" tab has been added. This is where everything you’ve discovered during a run is tracked, making it easier to keep a mental map of what you’ve seen, learned, or triggered. This is quite minimalistic now, but will improve as we go:
addedProgression is slowly starting to take shape: The main quest has moved forward with two new nodes, which are available in the alpha.
changedWant to play test the alpha? Go ahead and join the discord server!

Ad Iterum changes

addedA new "Memories" tab has been added. This is where everything you’ve discovered during a run is tracked, making it easier to keep a mental map of what you’ve seen, learned, or triggered. This is quite minimalistic now, but will improve as we go:
addedProgression is slowly starting to take shape: The main quest has moved forward with two new nodes, which are available in the alpha.
changedWant to play test the alpha? Go ahead and join the discord server!

Another weekly alpha is out!

A new "Memories" tab has been added. This is where everything you’ve discovered during a run is tracked, making it easier to keep a mental map of what you’ve seen, learned, or triggered. This is quite minimalistic now, but will improve as we go:

Progression is slowly starting to take shape: The main quest has moved forward with two new nodes, which are available in the alpha.

Want to play test the alpha? Go ahead and join the discord server!

Changelog:

- New: A new "Memories" tab which holds what you've discovered within the run. - New: Added two nodes to main quest - Fix: Inventory trash and disassemble buttons work again - Fix: Items can be picked up again when render on top of a corpse - Improvement: Core mutation shown in the UI header - Improvement: Updated minimum thresholds for triggering mutations when devouring enemies - Improvement: If inventory is full, but you have unequipped gear slots, you can pick up and auto-equip the item

Source

Steam News / 22 January 2026

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