Full notes
Full ACE Strategy: Mecha Nova update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- UI and audio
- Gameplay
- Balance
ACE Strategy: Mecha Nova changes
We apologize for the delay! But this update, based on community feedback and our update plan, focuses on optimizing the battle experience — bringing new stages to the first floor and adjusting subsequent floors. We've also fixed pilot recruitment configuration issues and improved the quality of multilingual text translations.
Experience Optimizations
Added a batch of new stages to the first floor with updated design philosophies, making each run more varied and dynamic.
Made minor adjustments to subsequent floors, reducing enemy information complexity and cognitive load for smoother combat decisions.
Improved text translations for English, Japanese, Korean, German, and Portuguese — localization quality has been further enhanced.
New Content
Orion joins the fight at the end of the third floor in its new form — we're excited to see how pilots put it to use.
Updated illustrations for three pilot portraits. We finally found human artists whose aesthetic matches ours.
Bug Fixes
Fixed a configuration issue where all three pilots now have a chance to join pilots' teams.
Thanks to everyone for the passionate feedback since launch. The adjustments and updates above don't yet cover every issue and suggestion we've received, but we're accelerating updates and maintenance. See you next week!
Source
Changelog.gg summarizes and formats this update. How we read updates.
