HomeGamesUpdatesPricingMethodology
Steam News18 April 20262mo ago

Quality of Life Update

Hello, hoomans! ːcathspawː One of the main pieces of feedback we received was that backtracking felt too time consuming, and having to repeatedly retrace your steps between rooms became tedious.

Full notes

Full A Planet Full of Cats update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, hoomans! ːcathspawː One of the main pieces of feedback we received was that backtracking felt too time consuming, and having to repeatedly retrace your steps between rooms became tedious. To address this, we’ve added a quick-travel capsule to the game, available at key locations across the planet. We believe this update will make quests flow much more smoothly. ːwinkycatː Steam post image Over the past week, we’ve also introduced a number of quality-of-life improvements (you can read about all of them here). In our latest patches, we’ve added this new quick-travel feature, improved the unlocked door system, introduced new map icons, enhanced performance, and revised some dialogue that was appearing outside of the dialogue box in some languages. We believe the game feels much smoother now, and we hope you enjoy these changes. ːfofino2ː But that’s not all. We also feel the game would benefit from a quest tracking system, making it easy to check at any time what has been completed, what still needs to be done, and where to go next. This wasn’t part of the game’s original structure, so it will take some time to implement, but we’ve already started working on it. Thank you again for your patience. ːfofinoː Love and purrs, The Devcats ฅ^•ﻌ•^ฅ

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedHello, hoomans! ːcathspawː One of the main pieces of feedback we received was that backtracking felt too time consuming, and having to repeatedly retrace your steps between rooms became tedious. To address this, we’ve added a quick-travel capsule to the game, available at key locations across the planet. We believe this update will make quests flow much more smoothly. ːwinkycatː Steam post image Over the past week, we’ve also introduced a number of quality-of-life improvements ( you can read about all of them here ). In our latest patches, we’ve added this new quick-travel feature, improved the unlocked door system, introduced new map icons, enhanced performance, and revised some dialogue that was appearing outside of the dialogue box in some languages. We believe the game feels much smoother now, and we hope you enjoy these changes. ːfofino2ː But that’s not all. We also feel the game would benefit from a quest tracking system, making it easy to check at any time what has been completed, what still needs to be done, and where to go next. This wasn’t part of the game’s original structure, so it will take some time to implement, but we’ve already started working on it. Thank you again for your patience. ːfofinoː Love and purrs, The Devcats ฅ^•ﻌ•^ฅ

A Planet Full of Cats changes

addedHello, hoomans! ːcathspawː One of the main pieces of feedback we received was that backtracking felt too time consuming, and having to repeatedly retrace your steps between rooms became tedious. To address this, we’ve added a quick-travel capsule to the game, available at key locations across the planet. We believe this update will make quests flow much more smoothly. ːwinkycatː Steam post image Over the past week, we’ve also introduced a number of quality-of-life improvements ( you can read about all of them here ). In our latest patches, we’ve added this new quick-travel feature, improved the unlocked door system, introduced new map icons, enhanced performance, and revised some dialogue that was appearing outside of the dialogue box in some languages. We believe the game feels much smoother now, and we hope you enjoy these changes. ːfofino2ː But that’s not all. We also feel the game would benefit from a quest tracking system, making it easy to check at any time what has been completed, what still needs to be done, and where to go next. This wasn’t part of the game’s original structure, so it will take some time to implement, but we’ve already started working on it. Thank you again for your patience. ːfofinoː Love and purrs, The Devcats ฅ^•ﻌ•^ฅ

Source

Steam News / 18 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.