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Steam News16 April 20262mo ago

Patch notes v.1.1.5d

Hello, hoomans! We’re continuing to update the game. Here’s a list of what we remember working on between yesterday and today: Visual update to the map, with doors now appearing in white and easier to see Added visual h

Full notes

Full A Planet Full of Cats update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, hoomans! We’re continuing to update the game. Here’s a list of what we remember working on between yesterday and today:

What changed

3 fixes7 additions4 changes1 removal
  • Maps
  • Gameplay
  • Fixes
  • Performance
changedVisual update to the map, with doors now appearing in white and easier to see
addedAdded visual hints on the map for secret rooms (update/glitch)
changedKey rooms on the map received visual changes, such as Cateria’s tank and the vines in Hisstar
addedAdded several map icons indicating open doors, available quests, and rewards
addedAdded silhouettes for all inventory items to make it clear when something is still missing
addedAdded a “How to Play” section to the main menu

A Planet Full of Cats changes

changedVisual update to the map, with doors now appearing in white and easier to see
addedAdded visual hints on the map for secret rooms (update/glitch)
changedKey rooms on the map received visual changes, such as Cateria’s tank and the vines in Hisstar
addedAdded several map icons indicating open doors, available quests, and rewards
addedAdded silhouettes for all inventory items to make it clear when something is still missing
  • Visual update to the map, with doors now appearing in white and easier to see

  • Added visual hints on the map for secret rooms (update/glitch)

  • Key rooms on the map received visual changes, such as Cateria’s tank and the vines in Hisstar

  • Added several map icons indicating open doors, available quests, and rewards

  • Added silhouettes for all inventory items to make it clear when something is still missing

  • Added a “How to Play” section to the main menu

  • New dialogue when clicking on locked doors and the tank

  • Removed the train shake effect, which was causing motion sickness for some players

  • Added an OpenGL option for older PCs

  • Replaced the hint icon with a magnifying glass

  • The game now checks your progress from the main menu

  • Added Steam Cloud support

  • Fixed a progression issue that only occurred when playing in Japanese

  • Fixed an issue where the pipe puzzle sometimes didn’t recognize the correct solution

  • Fixed a visual bug where crystals appeared at the start of a save

  • Visual adjustments in some environments

  • Performance improvements — this is one of the main areas we’ll continue focusing on tomorrow

  • Various bug fixes

That’s all for today. Tomorrow we’ll continue working on performance improvements, dialogue adjustments, and ways to better guide players throughout the game.

Love and purrs, The Devcats ฅ^•ﻌ•^ฅ

Source

Steam News / 16 April 2026

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