Full notes
Full A Planet Full of Cats update
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Repeated intro
Hello, hoomans!
What changed
- Store
- Maps
- Fixes
- Gameplay
- Performance
- UI and audio
A Planet Full of Cats changes
Trading Cards & Points Shop are here! If you’ve already played the game, the cards should appear automatically in your account. If they don’t show up, try launching the game to force recognition. Steam post image Here’s a partial list of what we’ve worked on since the last update:
Added several map icons that indicate open doors, available quests, and rewards. We’ll be adding many more of these, rolling them out in order, starting with the most critical areas
Fixed a bug where it was possible to miss the crystal after the train boss
Added a pulsing glow to Hisstar’s vines to make it clearer that they can be clicked
Improved X-ray performance in several areas. We’ll continue optimizing this, but it should already run better on most PCs
Added unique symbols to wire puzzles for colorblind players
Adjusted the colors for some cats in Gattaca that were standing out too much from the environment
Various performance improvements
Various bug fixes
We’re continuing to work on more updates for tomorrow, with a focus on adding map icons so players don't get lost in the game.
Steam post imageWe’re also adding a “How to Play” section to the main menu for those who aren’t familiar with our games. It’s currently being localized into all supported languages and will be available tomorrow. New dialogue for locked doors and future-use items is also high on our priority list. Steam post image We’re pretty exhausted, so it’s time for our nap. See you tomorrow. Love and purrs, The Devcats ฅ^•ﻌ•^ฅ
Source
Changelog.gg summarizes and formats this update. How we read updates.
