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Steam News31 March 20263mo ago

Inside TeeKru Games - March Update

March Update: Field Mother This month we’re showing an early look at the Field Mother, along with how camps behave in the world. Enemy camps don’t sit idle. They spawn, escalate, and react to engagement.

In this update7

Full notes

Full A.L.A.R.M. - Autistic Lovely Assassins Rise of the Matriarchy update

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What changed

0 fixes0 additions16 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Performance
changedMarch Update: Field MotherEnemy camps don’t sit idle. They spawn, escalate, and react to engagement .
changedBanishment rewards feed directly into:Crafting
changedBanishment rewards feed directly into:Weapon and armor imbuing
changedBanishment rewards feed directly into:Reprinting (when you or a companion fall)
changedBanishment rewards feed directly into:General loot
changedBanishment rewards feed directly into:Combat and resource gathering are linked.

A.L.A.R.M. - Autistic Lovely Assassins Rise of the Matriarchy changes

changedEnemy camps don’t sit idle. They spawn, escalate, and react to engagement .
changedCrafting
changedWeapon and armor imbuing
changedReprinting (when you or a companion fall)
changedGeneral loot

March Update: Field Mother

This month we’re showing an early look at the Field Mother, along with how camps behave in the world.

Enemy camps don’t sit idle. They spawn, escalate, and react to engagement.

Push them, they push back. Leave them, they grow.

As Draven, you banish these camps to reduce Mist Maiden presence and stabilize the area.

Combat and Resources

Camps are not just encounters. They are progression.

Banishment rewards feed directly into:

  • Crafting

  • Weapon and armor imbuing

  • Reprinting (when you or a companion fall)

  • General loot

Combat and resource gathering are linked.

Not everything comes from combat.

Some of the most valuable resources are found in Mist Maiden lakes.

Those areas are not safe.

Harvesting there means dealing with Concubine-infested waters, where gathering can turn into a fight quickly.

Stillreach: The Inn

Krucifear has been building out the Stillreach Inn, focusing on layout, structure, and atmosphere.

We’re not going into detail on that yet, but it’s progressing well.

⚙️ Performance & Settings

Current support includes:

  • Fully rebindable controls

  • DLSS, FSR, and XeSS

  • Frame Generation and Anti-Lag

Targets:

  • 60 FPS at 1080p on RTX 3060

  • Development baseline at 75 FPS

On both RTX 2080 and RTX 3060, we’re also running at 1440p (~2K) at ~75 FPS during testing.

Optimization continues as the world expands.

Source

Steam News / 31 March 2026

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