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Full 逐末之地:60s Exploring the Endless Land:60s update
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What changed
0 fixes0 additions1 change0 removals
- Server
changedThe early access version has the following known issues: Single Player Mode: 1. Current values aren't balanced; it's pretty easy to play with just one person. 2. There are quite a few bugs, and we're constantly fixing them. 3. Whether you can get the truth-revealed ending is mostly luck, don't grind for it. Multiplayer Mode: 1. Multiplayer uses P2P connection (we can't afford servers). Latency is pretty high, around 200ms, which is okay. Bypassing relays or being on the same network gives latency of 40-60ms. 2. Multiplayer is unstable and has lots of bugs, but we're continuously fixing them. 3. It's a bit easier than single player mode. If you have any questions, you can reach us at
逐末之地:60s Exploring the Endless Land:60s changes
changedThe early access version has the following known issues: Single Player Mode: 1. Current values aren't balanced; it's pretty easy to play with just one person. 2. There are quite a few bugs, and we're constantly fixing them. 3. Whether you can get the truth-revealed ending is mostly luck, don't grind for it. Multiplayer Mode: 1. Multiplayer uses P2P connection (we can't afford servers). Latency is pretty high, around 200ms, which is okay. Bypassing relays or being on the same network gives latency of 40-60ms. 2. Multiplayer is unstable and has lots of bugs, but we're continuously fixing them. 3. It's a bit easier than single player mode. If you have any questions, you can reach us at
The early access version has the following known issues: Single Player Mode:
- Current values aren't balanced; it's pretty easy to play with just one person.
- There are quite a few bugs, and we're constantly fixing them.
- Whether you can get the truth-revealed ending is mostly luck, don't grind for it. Multiplayer Mode: 1. Multiplayer uses P2P connection (we can't afford servers). Latency is pretty high, around 200ms, which is okay. Bypassing relays or being on the same network gives latency of 40-60ms. 2. Multiplayer is unstable and has lots of bugs, but we're continuously fixing them. 3. It's a bit easier than single player mode. If you have any questions, you can reach us at
Thank you so much for your time!!!
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