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Latest 逐末之地:60s Exploring the Endless Land:60s updates
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- 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Fixed the bug where camp items didn't spawn Split sound effects so volume can be controlled separately Slightly optimized memory usage in the lab scenes Adjusted Yun Wuyue's movement speed and team speed bonus: 10% -> 3…
Announcement5 changes1 numericFix - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Fixed a bug where the wood display count was abnormal Added and adjusted some events Adjusted Lone Wanderer's suicide probability -> 10% Added classic food therapy, with a chance to restore health when feeling consisten…
Event5 changesFixGameplay - 逐末之地:60s Exploring the Endless Land:60s
Fix Bugs
Fix the bug with NPCs' built-in statuses Fix the bug where some boxes in the lab map trap players
Announcement2 changesFixGameplay - 逐末之地:60s Exploring the Endless Land:60s
Bug fixes
Fixed the bug where the game would disconnect when entering it a second time in online mode
Announcement1 changeFixServer - 逐末之地:60s Exploring the Endless Land:60s
Early Access Version Instructions
The early access version has the following known issues: Single Player Mode: 1. Current values aren't balanced; it's pretty easy to play with just one person. 2. There are quite a few bugs, and we're constantly fixing t…
Patch notes1 changeServer - 逐末之地:60s Exploring the Endless Land:60s
The Birth of Game: Why Create a 3D Version of a 60-Second Gam
Hello everyoneːsteamhappyː, I’m Dreamy_Chat. Today I want to talk to you about the origin of this game. The Initial Inspiration Like many players, I was deeply fascinated by 60 Seconds! That tension of “scavenging for 6…
Event5 changesGameplayMaps - 逐末之地:60s Exploring the Endless Land:60s
Demo Update
Bug Fixes Fix certain exit exceptions Fix key mapping adjustments Fix some event bugs Fix some item usage bugs Adjustments Optimize laboratory map to improve frame rate Adjust raw meat poisoning probability from 8% to 5…
Event8 changesFixGameplay



