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Latest 逐末之地:60s Exploring the Endless Land:60s updates
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- 逐末之地:60s Exploring the Endless Land:60s
Bug fixes
Fixed some abnormal event bugs
Event1 changeFix - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Refine the newbie guide Fix the bug where the Prosperity event doesn't trigger Slightly reduce the probabilities on the spin wheel
Event1 changeFix - 逐末之地:60s Exploring the Endless Land:60s
Overall experience adjustment
Hello (≧◡≦) Over the past month, I really appreciate your quiet support. At the same time, I’ve received feedback and suggestions from everyone. From the experience, overall it’s a bit difficult, and it’s rare to reach…
Event10 changes1 numericFix - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Adjust the advanced traps in the tech tree to be side quests Adjust crafting times for some items Increase trap activation probability Fix display issues in some events
Event2 changesFixGameplay - 逐末之地:60s Exploring the Endless Land:60s
Bug fixes:
Fixed item display bug in events Fixed error where adding materials in interactive facilities deducted incorrectly
Event2 changesFix - 逐末之地:60s Exploring the Endless Land:60s
Adjustment Changes
Changed the frequency of merchant appearance, adjusted the number of items to 1 Adjusted the Lone Walker's duration from 10 turns to 5 Adjusted the quantity of Iron used in items
Announcement3 changesGameplayBalance - 逐末之地:60s Exploring the Endless Land:60s
Bug Fixes
Fixed bug in the mine map Fixed bug when getting water at the cliff Increased the chance of the Lucky Dog event
Announcement3 changesFixMaps - 逐末之地:60s Exploring the Endless Land:60s
Regular updates
Improve the stability of multiplayer mode. Change the fixed point deduction per turn to a probabilistic deduction, greatly reducing difficulty. Slightly increase the chance of getting sick. Adjust the items NPCs get fro…
Store6 changesFixPerformance - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Fixed a bug in single-player mode where backpack slots were sometimes not added Fixed a bug in single-player mode where extra items from NPCs were not placed in the warehouse Optimized the status UI of the collection Tu…
Announcement3 changesFixUI/audio - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Improved the tutorial. Increased trap break chance by 10%. Vivifying reagent is now craftable. Fixed a bug where players could occasionally disconnect when opening boxes in multiplayer.
Announcement3 changesFixUI/audio - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Adjust single-player exploration map time to 25 seconds per turn; multiplayer mode follows turn time, but the host can skip turns. Add some tutorial guidance. Adjust UI layout.
Announcement3 changesFixUI/audio - 逐末之地:60s Exploring the Endless Land:60s
Fixed bugs
Fixed a weird bug in the new sleep feature
Announcement1 changeFix - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Fixed the bug where entering survival mode a second time would fail. Added a new feature: Resting (you can click on the bed to rest for the next turn, and fatigue will be removed afterward).
Announcement2 changesFixGameplay - 逐末之地:60s Exploring the Endless Land:60s
Bug fixes
Fixed some multiplayer mode bugs Fixed the ending image being blank
Announcement2 changesFix - 逐末之地:60s Exploring the Endless Land:60s
Optimization
Improve the stability of the institute map and optimize memory usage. Add new texture quality settings, specifically to adjust memory usage.
Announcement2 changesPerformance - 逐末之地:60s Exploring the Endless Land:60s
Small Patch
Fix some multiplayer bugs Fill in missing items in the tech tree Slightly adjust characters ...
Announcement2 changesFixGameplay


