Steam
逐末之地:60s Exploring the Endless Land:60s
Also known as 60s exploring endless land 60s, 60s-exploring-the-endless-land-60s, 6eel6
Disaster strikes, and you only have 60 seconds. Scavenge supplies with up to 3 teammates in a lab about to self-destruct, escape into an unknown forest, and use 500 types of random events to write your survival story—will you wait to be rescued alive, or uncover the truth the company is hiding?
Last update
3 Aug 2026
Players now
0
Latest update
Update history
Browse past updates and patch notes for this game.
24 updates
July 2026
- Small PatchRefine the newbie guide Fix the bug where the Prosperity event doesn't trigger Slightly reduce the probabilities on the spin wheel
- Overall experience adjustmentHello (≧◡≦) Over the past month, I really appreciate your quiet support. At the same time, I’ve received feedback and suggestions from everyone. From the experience, overall it’s a bit difficult, and it’s rare to reach…
- Small PatchAdjust the advanced traps in the tech tree to be side quests Adjust crafting times for some items Increase trap activation probability Fix display issues in some events
- Bug fixes:Fixed item display bug in events Fixed error where adding materials in interactive facilities deducted incorrectly
- Adjustment ChangesChanged the frequency of merchant appearance, adjusted the number of items to 1 Adjusted the Lone Walker's duration from 10 turns to 5 Adjusted the quantity of Iron used in items
- Bug FixesFixed bug in the mine map Fixed bug when getting water at the cliff Increased the chance of the Lucky Dog event
- Improve the stability of multiplayer mode. Change the fixed point deduction per turn to a probabilistic deduction, greatly reducing difficulty. Slightly increase the chance of getting sick. Adjust the items NPCs get fro…
- Small PatchFixed a bug in single-player mode where backpack slots were sometimes not added Fixed a bug in single-player mode where extra items from NPCs were not placed in the warehouse Optimized the status UI of the collection Tu…
- Small PatchImproved the tutorial. Increased trap break chance by 10%. Vivifying reagent is now craftable. Fixed a bug where players could occasionally disconnect when opening boxes in multiplayer.
- Small PatchAdjust single-player exploration map time to 25 seconds per turn; multiplayer mode follows turn time, but the host can skip turns. Add some tutorial guidance. Adjust UI layout.
- Fixed bugsFixed a weird bug in the new sleep feature
Gallery
In-game media
Achievements
Community progression
Top picks from 13 Steam achievements, sorted by player unlock rates.
- A900143.7%
- A901011.2%
- A900211.2%
- A90215.0%
- A90203.7%
- A90133.7%
