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Steam News31 July 202622d ago

Update Log #08 New Character Druid Arrives on the Pioneer Server!

Oi~ folks! We're bringing the real stuff this time!! Let me put it as directly as possible: this update is absolutely BEEFY!

In this update11

Full notes

Full 恶魔牌 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes13 additions6 changes1 removal
  • Server
  • Gameplay
changedThe Pioneer Server will welcome the seventh character in Devil's Card after the King: the Druid
changedOn the Official Server , we've also heavily reworked the Petrification system, simplified character unlocks, and completed a series of balance adjustments and bug fixes~
addedHow to ParticipateJoining is super simple — just manually switch to the test branch:
addedHow to ParticipateThe Druid will be ready to go as soon as you're in~~ New skills, new chips, and a completely different playstyle from previous characters. We'll leave the specific mechanics for you to discover~
addedHow to ParticipateThis test introduces the new character Druid, and features a rework and adjustments to the Gladiator's chips. Feedback is welcome!
changedNew Character: DruidThe Druid offers flexible and varied gameplay — you can build deeply around one form, or seamlessly switch between both. Discard, copy, and color control each have their own space to shine.

恶魔牌 changes

changedThe Pioneer Server will welcome the seventh character in Devil's Card after the King: the Druid
changedOn the Official Server , we've also heavily reworked the Petrification system, simplified character unlocks, and completed a series of balance adjustments and bug fixes~
addedJoining is super simple — just manually switch to the test branch:
addedThe Druid will be ready to go as soon as you're in~~ New skills, new chips, and a completely different playstyle from previous characters. We'll leave the specific mechanics for you to discover~
addedThis test introduces the new character Druid, and features a rework and adjustments to the Gladiator's chips. Feedback is welcome!

Oi~ folks! We're bringing the real stuff this time!!

Let me put it as directly as possible: this update is absolutely BEEFY!

The Pioneer Server will welcome the seventh character in Devil's Card after the King: the Druid

A nature-attuned Druid who freely switches between Wolf and Deer forms based on hand card colors. Maximum skill expression!

Additionally, the Gladiator chip system has undergone a massive rework (come give it a taste!)

On the Official Server, we've also heavily reworked the Petrification system, simplified character unlocks, and completed a series of balance adjustments and bug fixes~

↓ Detailed update log below ↓👀

Pioneer Server Launch

How to Participate

Joining is super simple — just manually switch to the test branch:

  1. Right-click "Devil's Card" in your Steam Library

  2. Select "Properties"

  3. Click "Betas"

  4. Enter "2026PlayerTest" in the "Private Betas" field

  5. Steam will automatically download the update. Once it's done, just launch the game as usual.

The Druid will be ready to go as soon as you're in~~ New skills, new chips, and a completely different playstyle from previous characters. We'll leave the specific mechanics for you to discover~

This test introduces the new character Druid, and features a rework and adjustments to the Gladiator's chips. Feedback is welcome!

New Character: Druid

Main Skill: Nature's Transformation (4 Mana)

  • Passive: During your turn, transform based on hand card colors — more black cards become Wolf, more red cards become Deer (cards with faces count as colorless)

  • Active: Choose 2 cards and reverse their colors

Wolf Form: At [Turn End], you may [Discard] 1 card

Deer Form: At [Turn Start], you may [Copy] 1 Common card

The Druid offers flexible and varied gameplay — you can build deeply around one form, or seamlessly switch between both. Discard, copy, and color control each have their own space to shine.

Gladiator Chip Rework

Divine Avatar (Rare)

[Wrath] grants immunity to [Frost]

Immovable (Epic)

[Turn Start]: Remove all [Frost] and enchant with [Stone]

Revenge (Rare)

Your [Bomb] is [Suppressed]: For the rest of this battle, your [Bomb Cap] +1

Iron Sand Palm (Rare)

For every 2 [Stone] cards, [Bomb Cap] +1

Sober Mind (Epic)

Playing exactly a certain number of [Wrath] cards: [Mana] +1

Roughswift (Legendary)

Playing a [Single] or [Bomb]: You may immediately follow up with a [Bomb]

Charge (Common)

[End of Battle]: You may keep up to 2 [Wrath] cards for the next battle

Inner Fire (Epic)

First play of each turn: You may play 1 [Anger] [Single] ignoring the current hand type on the table

Champion Fighter (Common)

Required number of cards for [Ace] and [2] [Bomb]s reduced by 1

Pointy Crown (Common)

After [Battle Start], each time an [Ace] is obtained or played: Gain 1 [Mana]

Serpent Dance (Rare)

Playing a [Straight]: For each card it contains, increase the [Card Value] of 2 hand cards

Sand Veil (Rare)

Your hand cards are [Stone]d for 3 turns: Enchant with [Anger]

Battle Mage (Rare)

For every cumulative 5 [Mana] spent: [Add] 1 [Wrath]

Overlord (Legendary)

For every cumulative 5 [Mana] spent: Perform 1 [Fatigue] [Discard]

Gladiator Chip Modifications

Rage Surge

Rarity Rare

Rarity Common

Warrior's Medal

Rarity Rare

Rarity Common

Hero's Medal

Rarity Epic

Rarity Rare

Commoner Fighter

Rarity Epic

Rarity Rare

Leeroy Jenkins

Rarity Legendary

Rarity Epic

Captain America (Epic)

When a hand card is [Frost]ed: [Card Value] +2

Captain America (Epic)

When a hand card is [Frost]ed or [Stone]d: [Card Value] +2

Rage Shift (Epic)

When [Mana] ≥ 10: [Discard] all [Anger] cards and [Add] an equal amount of [Wrath]

Rage Shift (Epic)

[Turn Start]: [Discard] 50% [Anger] cards and [Add] an equal amount of [Wrath] (rounded up)

Gladiator Skill Modifications

Spartan Fury

Cost 5

[Passive]: When gaining [Play Priority], enchant the 1 card with the lowest [Card Value] with [Anger]

[Active]: [Add] 1 [Wrath]

Cost 4

[Passive]: When gaining [Play Priority], for each opponent, enchant the 1 non-[Anger] card with the lowest [Card Value] with [Anger]

[Active]: [Add] 1 [Wrath]

General Chip Modifications

Tentacle Rare

Playing a [Single] or [Pair]: Perform 1 [Fatigue] [Discard]

Playing a [Pair] or [Triple]: Perform 1 [Fatigue] [Discard]

During [Fatigue], playing a [Single] also triggers

New Skill Suffix

Artful Clumsiness (Belongs to: Spartan Fury)

[Mana] cost +1. After casting, you may play 1 [Single] ignoring the cards currently on the table.

Official Server Update

Bug Fixes

  • Chip [Worker Bee] — progress accumulation counter was incorrectly reset

  • Chip [Purple Gold Gourd] — playing a Full House incorrectly triggered the play effect multiple times

Mechanic Adjustments

All characters can now be unlocked directly.

Spider Demon's copy ability now has a cap of at most 200 cards obtained per activation.

Petrification Chip Rework

Starfall (Common)

[Battle Start]: Randomly [Stone] 4 cards of the opponent

Chronolith (Common)

At the start of Turn 3: [Stone] all players' hands

Plate Tectonics (Legendary)

Cumulative [Stone] 12 cards: All opponents [Add] 1 [Stone] [Num]

Ley Line Resonance (Legendary)

[Turn Start]: Randomly [Stone] 1 hand card. For every 2 [Stone] cards, gain 1 [Mana]

Medusa (Legendary)

Cards [Add]ed by all players are enchanted with [Stone]

Antaeus (Legendary)

When the number of [Stone] cards in hand is a multiple of 3: All skill [Mana] costs -3 (currently 0)

Tuff (Rare)

Each time an [Ash] card is played: Randomly [Stone] 1 card of all players

Flint (Rare)

Each time a [Stone] card is played: [Ignis] 2 other [Stone] cards

Ritual Stone (Rare)

Each time a [Web] card is played: Randomly [Stone] 3 cards of the opponent

Ritual Stone (Rare)

Playing a [Stone] card: [Spider God] [Weave] 3 times

Pyroclastic Flow (Rare)

Playing [Fire Dragon]: For each card burned, randomly [Stone] 1 card of the opponent

Pyroclastic Flow (Rare)

First time [Fire Dragon] is played: [Stone] 6 cards of the opponent

Trip (Rare)

[Turn End]: For each [Combo], [Stone] 2 cards of the opponent

Sand Shroud (Rare)

[Turn Start]: All your [Stone] cards are enchanted with [Haze]

Frag Grenade (Rare)

Playing [Anger] [Single]: [Stone] 3 cards of the opponent

War Quagmire (Rare)

[Battle Start]: [Stone] 50% of all players' hands

Tetravariance (Rare)

Each time a [4] is [Levy]ed: [Stone] 1 card of the opponent

Cornerstone (Rare)

First time holding 35 or more cards: [Stone] 5 cards of the opponent

"Decamorph" (Rare)

Playing a card containing [10]: Randomly [Stone] 3 cards of all players

"Decamorph" (Rare)

Cumulatively playing 10 different [Card Value] cards: [Stone] 10 hand cards of the opponent

Stone Age

Rarity Legendary

Rarity Epic

Skill Modifications

Eyes of Medusa

Randomly enchant a number of hand cards of all opponents with [Stone]

Eyes of Medusa

[Stone] 4~7 cards of all players. [Add] [Temporary] copies of all opponents' [Stone] cards to all opponents

Prohibition

Mana Cost 9

Mana Cost 7

❤️ Join Our Community

This is test server content — values and effects may be further adjusted based on feedback. For any issues or suggestions, please let us know in the Discord OR X:)

❤️ Come join us for some hearty card-slinging fun! ❤️ Love from Hell 2026.7.31

Source

Steam News / 31 July 2026

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