In this update9
Full notes
Full 恶魔牌 update
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What changed
- UI and audio
- Fixes
- Events
- Gameplay
恶魔牌 changes
Bug Fixes
Fixed an issue where skill sound effects would still play when all sound was turned off
Fixed an issue where Mending Rock's judgment condition caused multiplayer games to freeze
Fixed an issue in [Single Player] where abnormal reward arrangement during the reward selection phase caused the game flow to freeze
Fixed an issue where Law Web Resonance caused abnormal skill mana costs
Optimized prerequisite suffix conditions for some chips
Mechanic Adjustments
Petrification ([Stone])
Old: Until the current round's [Priority] alternates, cannot leave the hand by any means other than being played.
→
New: Can only leave the hand by being played (removed at [Turn End] of a [Pass])
Silence ([Silence])
Old: While in hand, cannot cast skills. Discarded at end of turn, or can be played by spending 5 [Mana].
→
New: Cannot cast [Skills] this turn. Can be removed by spending 5 [Mana] to play it (each time [Silence] is applied, the [Mana] required to remove it is reduced by 1, to a minimum of 1).
Thief Character Adjustment
Main Skill: Phantom Haze Step
[Active] 5 Mana → 4 Mana
[Active]: Choose {0} cards in hand, enchant them with [Haze] and [Temporary] copy {1} of them.
→
[Active]: Choose {0} cards in hand, enchant them with [Haze] and [Temporary], then copy {1} of them.
New Multiplayer Features
Added Drinks and Fate Cards viewing functionality to the Collection
Added ban functionality for Party Drinks and Fate Cards
Fate Cards
The Chariot
Replace all players' [Chips] with random [Chips] of the same rarity.
→
All players' [Chips] are randomly swapped.
Chip Adjustments
The following adjustments have been reverted to their previous version state, removing the "first time per turn" restriction:
Baby Bee
First [Pair] played each turn: Gain 1 [Mana]
Accumulate 3 [Pair] plays: [Evolve] into Tiny Bee
→
Play [Pair]: Gain 1 [Mana]
Accumulate 3 [Pair] plays: [Evolve] into Tiny Bee
Tiny Bee
First [Pair] played each turn: Gain 2 [Mana]
Accumulate 4 [Pair] plays: [Evolve] into Worker Bee
→
Play [Pair]: Gain 2 [Mana]
Accumulate 4 [Pair] plays: [Evolve] into Worker Bee
Worker Bee
First [Pair] played each turn: Gain 3 [Mana]
Accumulate 5 [Pair] plays: [Evolve] into Male Bee
→
Play [Pair]: Gain 3 [Mana]
Accumulate 5 [Pair] plays: [Evolve] into Male Bee
Male Bee
First [Pair] played each turn: Gain 5 [Mana]
→
Play [Pair]: Gain 5 [Mana]
Queen Bee
First [Pair] played each turn: For every 2 [Mana] you have, you may [Discard] 1 [Pair]
→
Play [Pair]: For every 2 [Mana] you have, you may [Discard] 1 [Pair]
One-yang Finger
First [Single] played each turn: You may [Discard] 1 hand of any poker combination.
→
Play [Single]: You may [Discard] 1 hand of any poker combination.
Medusa
After [Battle Start], all cards [Add] by any player are enchanted with [Stone].
→
After [Battle Start], during your turn, all cards [Add] by any player are enchanted with [Stone].
Source
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