色系战记
Steam News 9 February 20263mo ago

Demo Content Update & Event Preview

Hello, Colorists! After the previous Demo update, we received a large amount of feedback regarding gameplay experience, text clarity, and system details. Based on your suggestions, we’ve rolled out a small but important…

Update log

Full 色系战记 update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello, Colorists!

Extracted changes

1 fix0 additions8 changes0 removals
  • Events
  • Fixes
  • Performance
  • Gameplay
  • Maps
changedAfter the previous Demo update, we received a large amount of feedback regarding gameplay experience, text clarity, and system details. Based on your suggestions, we’ve rolled out a small but important update to the Demo—and we also have an upcoming event to share with you!
fixedBug FixesFixed several known issues affecting combat and game flow
changedBug FixesOverall stability and gameplay experience have been further improved
changedCard Description ImprovementsCore mechanics remain unchanged, but readability and clarity are improved
changedSo we decided to make some changes:Expanded Coloring Map Canvas size increased from 48×48 to 64×64
changedSo we decided to make some changes:Updated Coloring Rules Clearing a run while meeting specific objectives will now grant additional paint rewards Details and reward amounts will be clearly shown on the run completion screen
Expanded Coloring Map Canvas size increased from 48×48 to 64

After the previous Demo update, we received a large amount of feedback regarding gameplay experience, text clarity, and system details. Based on your suggestions, we’ve rolled out a small but important update to the Demo—and we also have an upcoming event to share with you!

This Update Includes

Full English & Japanese Localization Now Available

  • Complete English and Japanese localizations are now live

  • We warmly welcome international players (and bilingual players!) to help us check translation quality and context

  • If you notice anything that feels awkward or hard to understand, please don’t hesitate to let us know!

Bug Fixes

  • Fixed several known issues affecting combat and game flow

  • Overall stability and gameplay experience have been further improved

Card Description Improvements

  • Simplified and rewritten some overly long or complex card descriptions

  • Core mechanics remain unchanged, but readability and clarity are improved

Color Doodle System Update

Yes… we noticed how fast you’re filling the canvas

So we decided to make some changes:

  • Expanded Coloring Map

    • Canvas size increased from 48×48 to 64×64

  • Updated Coloring Rules

    • Clearing a run while meeting specific objectives will now grant additional paint rewards

    • Details and reward amounts will be clearly shown on the run completion screen

We’re still (slightly nervously) excited to see what this shared canvas eventually turns into ovo

Event Announcement

Rainbow Legends will be featured on the official Indie Fan Fest livestream!

  • Date & Time: February 19th, 10:00 AM (Pacific Time)

  • The stream will include gameplay showcases—feel free to drop by, chat with us, and… maybe leave some comment! 👀

Finally

The Playtest will also officially close when this announcement is published,all future testing and adjustments will be carried out within the Demo version

If you’ve already played the Demo, we’d love to hear from you:

  • Your feedback on the current version

  • What you’re hoping to see in the full release

  • Or any “this would be really cool if…” ide

You can share your thoughts on Steam, Discord, or in the comments—we read everything.Discord link: https://discord.gg/2ykBSU54DS

Thank you all for your continued support!

Rainbow Legends Team

Source

Steam News / 9 February 2026

Open original