Full notes
Full 干就完了! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
干就完了! changes
Added Steam Cloud Save
Updated equipment logic
Updated NPC type configurations
Added cloud save, optimized damage logic, updated armor logic to separately calculate slashing/piercing and blunt damage, and updated armor defense logic
Adjusted equipment logic and animations; equipment can now be picked up
Currently developing tutorial levels as a playable demo
Source
Changelog.gg summarizes and formats this update. How we read updates.
