Full notes
Full 干就完了! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
干就完了! changes
It has finally been decided to officially release in 2026. Everyone is welcome to try it out. Many of the features we want to implement are still in development, and we will complete them step by step. This is my first time releasing a game on Steam. We hope to receive everyone's love and support.
Now officially starting to write the update announcement
First-person camera has been added back.
Stamina system has been added.
Bow and arrow mechanics have been redesigned. Now, when the character's strength is insufficient, stamina consumption is severe, and being hit with low stamina can cause the character to be knocked down.
Equipment system has been optimized and durability has been added. Next, a repair system and equipment upgrade system based on durability will be added.
The multiplayer plugin has been adapted for version 5.7 and above and has been added back. Currently, there are still some issues with sword attacks in multiplayer, likely due to the engine. They worked fine in version 5.5 and will be fixed in future updates.
Contact me: My Youtube
Source
Changelog.gg summarizes and formats this update. How we read updates.
