In this update3
Full notes
Full 30 Days on Ship update
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What changed
- Performance
- Gameplay
- Balance
- Security
30 Days on Ship changes
Ahoy, Sailors!
Next week we're releasing another update for the 30 Days on the Ship demo, which introduces significant changes to gameplay and performance. Thanks to your valuable feedback, we knew exactly what to focus on. Here are the details:
🏴☠️ Smarter Pirate AI
The enemy artificial intelligence system has undergone significant improvements. Pirates now:
React to their health status – wounded enemies may retreat or fight desperately
Have a hearing system – loud actions attract attention, quiet footsteps help you avoid detection
Behave more naturally – their reactions are smoother and more realistic
These changes open up new tactical possibilities – you can now sneak around the ship, distract enemies with noise, or exploit their weakness in combat.
⚡ Significantly Increased Performance
We treated your FPS drop reports as a priority. Optimization results:
Fixed most performance issues
Increased frames per second in the most demanding scenes
The game should now run smoother on a wider range of hardware
🔧 Minor Fixes
We've also introduced a series of smaller bug fixes and quality-of-life improvements that enhance gameplay comfort.
Source
Changelog.gg summarizes and formats this update. How we read updates.
