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Steam News9 May 20261mo ago

PLAYTEST 2 SOON - ANNOUNCEMENT

Hey Castaways! First of all — thank you. The amount of feedback we received after the previous playtests and demo was incredible, and it helped us a lot while working on the next version of 30 Days on Ship.

In this update2

Full notes

Full 30 Days on Ship update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Gameplay
  • UI and audio
addedHey Castaways!Over the last weeks we focused heavily on improving the overall gameplay experience, readability, combat feel, and enemy interactions. This new build includes many changes based directly on your reports, suggestions, and discussions.
changedHey Castaways!Here are some of the improvements coming in the next playtest version:
changedHey Castaways!Improved overall readability and UI clarity
addedHey Castaways!Added many new weapons
changedHey Castaways!Reworked NPC weak points and combat reactions
changedHey Castaways!Various gameplay balancing improvements

30 Days on Ship changes

addedOver the last weeks we focused heavily on improving the overall gameplay experience, readability, combat feel, and enemy interactions. This new build includes many changes based directly on your reports, suggestions, and discussions.
changedHere are some of the improvements coming in the next playtest version:
changedImproved overall readability and UI clarity
addedAdded many new weapons
changedReworked NPC weak points and combat reactions

Hey Castaways!

First of all — thank you. The amount of feedback we received after the previous playtests and demo was incredible, and it helped us a lot while working on the next version of 30 Days on Ship.

Over the last weeks we focused heavily on improving the overall gameplay experience, readability, combat feel, and enemy interactions. This new build includes many changes based directly on your reports, suggestions, and discussions.

Here are some of the improvements coming in the next playtest version:

  • Improved overall readability and UI clarity

  • Added many new weapons

  • Reworked NPC weak points and combat reactions

  • Better feedback during fights

  • Various gameplay balancing improvements

  • General fixes and polish across the game

We’re still actively testing the build internally together with the PlayWay QA team before opening the next phase of testing.

When we will start? When testers will say that it is ready.

Limited Access At First

The upcoming playtest won’t be opened to everyone immediately. At the beginning, we’ll invite a limited number of players to help us verify whether the new changes improve the experience and move the game in the right direction.

If everything goes well and the feedback remains positive, we plan to gradually increase the number of players with access to the playtest.

Wishlist & Playtest Sign-Ups Help Us A Lot

If you want to be among the first players to test the new version, make sure to request access to the playtest and add the game to your wishlist.

Your activity, feedback, comments, and discussions genuinely help shape the future of the game.

Leave a comment here and on our Discord and let us know what matters most to you.

Source

Steam News / 9 May 2026

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