Update log
Full 13Z: The Zodiac Trials update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Events
- Balance
Hi Zodiac Challengers! Thanks to your sharp eyes, we’ve been able to tackle more performance & memory optimizations, polish combat flow, and add a few community-inspired touches. This update focuses on smoother play, key balance changes, and important bug fixes.
Have you noticed smoother performance and fewer memory issues since the patch? We’d love to hear your experience. :)
VERSION 0.7.0.872 (SEP 4, 2025)
All items with * were inspired by the Community. Thank you!
General and QoL Updates
Further optimized memory usage and reduced memory leak scenarios, especially in boss fights [ongoing effort].*
Added Fairy Peach as a possible reward in combat encounters.*
Further improvements to jump and fall responsiveness.*
Added a background framerate option in graphics settings.*
Balancing Changes*
Sylith’s (Raven) ranged light attack damage slightly reduced
Blightlight’s fireball damage: 50 → 30
Specturn’s mortar damage: 50 → 40, self-explosion: 10 → 70
Coinlets’ tongue lash damage: 50 → 15, bubble damage: 10 → 5
Sporelings’ explosion damage: 1 → 15
Sporebloomer’s self-explosion damage: 10 → 80
Sporebasher’s head bash damage: 50 → 35
Sporeblade’s spin damage: 50 → 30
Sporepuffer’s projectile hitbox adjusted for accuracy
Sporelobber’s bomb damage: 50 → 75
Ember Vanguard’s (Fire Golem) parts now have increased HP
Stone pillar fall damage fixed at 100
Mountain Technique seals bonus damage: 70% → 40%
Heaven base crit damage multiplier: 150% → 200%
Various Thunder upgrades that utilize Bolt had their damage increased up to 100%.
Bug Fixes
Patch notes window now scrolls properly on first visit
Sylith’s hair now shows the correct blue highlights
Sylith’s special Daggerstorm now appears properly in all boss fights*
Sporebasher’s danger indicator now displays as intended
In the Ember Vanguard fight, players will no longer be blasted away unexpectedly
Stronghold at the end of Act 1 Stage 3 now spawns chests correctly
Water Special (Chilling Infusion) now applies the correct bonus damage
Fairy Peaches can now be stacked properly when consumed multiple times in a trial.
Static requirements of Thunder upgrades now correctly reduce with higher levels.
Crafted with Love,
Mixed Realms Team
You can find us on:
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(˶˃ ᵕ ˂˶) We'd like to end this post with another cute illustration by the talented @astralinferno on our Discord.
Source
