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- 12 HOURS
12 HOURS v 1.2 with a 45% discount, and several important changes!
balance of enemies and weapons; - more fragments of watches, since earlier it was almost impossible to collect all 12, now it is quite possible to do it :) - the balance of the spawn of a miner's flashlight and batterie…
Announcement1 changeFixBalance - 12 HOURS
v 1.1 hotfix.
Once again, the balance of enemies and character was held, a bug with random spawn was fixed, a bug that appeared after selecting 12 notes was corrected, weapon damage was increased, a bug with a miner's flashlight was…
Announcement1 changeFixBalance - 12 HOURS
v 1.1. Balancing and innovations.
added an indicator of the health of enemies; - temporarily removed one of the enemies; - balanced the power of damage of enemies and the main character; - added a miner's flashlight, which is worn on the head. Now, if a…
Announcement1 changeServer - 12 HOURS
Ideas and plans for the development of the project.
We hasten to remind you that we are completely open to your ideas and suggestions and are ready to discuss and implement it. In the near future, an update 1.1 is planned, which should improve and diversify the gameplay,…
Announcement1 changeServer - 12 HOURS
Hotfix v 1.0. Localization.
added simplified Chinese, Spanish and German; - fixed bugs with the selection of weapons; - fixed bugs with taking of some notes.
Announcement1 changeFix - 12 HOURS
12 HOURS v 1.0, exit from early access and 12 HOURS OST PACK.
What's new in 12 HOURS v 1.0: - localization problem solved; - solved the problem with failing the floor of the game world; - added a few new enemies; - added several types of weapons; - added unique graffiti; - new tip…
Announcement1 changeBalance - 12 HOURS
12 HOURS v1.0 is coming.
Announcement - 12 HOURS
Important information!
Good day to all! We are currently updating 12 HOURS, the planned release date of the update is June 10-15, and OST 12 HOURS will also be added to STEAM. In parallel, we are developing the first part of the planned trilo…
Store1 change - 12 HOURS
Immediate plans for development.
several types of weapons; - bug fixes; - work with sounds; - work with graphics; - new enemies and dangers; - new game level. Now we are all planning and getting down to work in the coming days.
Announcement1 changeGameplay - 12 HOURS
Help us make the game better.
If you have ideas and suggestions for the development of the game - leave them in a special section for discussion, or send us an email at supp.12hours@gmail.com. We will consider all the options and make the game bette…
Announcement


