What changed
0 fixes1 addition0 changes0 removals
addedWhat's new in 12 HOURS v 1.0: - localization problem solved; - solved the problem with failing the floor of the game world; - added a few new enemies; - added several types of weapons; - added unique graffiti; - new tips; - new sound effects; - added a health indicator; - added new items; - change, selection and drop of weapons, inventory; - added more notes with numbers, as it was very difficult to collect 12 hours. Within a week, v 1.1 update will be released.
12 HOURS changes
addedWhat's new in 12 HOURS v 1.0: - localization problem solved; - solved the problem with failing the floor of the game world; - added a few new enemies; - added several types of weapons; - added unique graffiti; - new tips; - new sound effects; - added a health indicator; - added new items; - change, selection and drop of weapons, inventory; - added more notes with numbers, as it was very difficult to collect 12 hours. Within a week, v 1.1 update will be released.
What's new in 12 HOURS v 1.0: - localization problem solved; - solved the problem with failing the floor of the game world; - added a few new enemies; - added several types of weapons; - added unique graffiti; - new tips; - new sound effects; - added a health indicator; - added new items; - change, selection and drop of weapons, inventory; - added more notes with numbers, as it was very difficult to collect 12 hours. Within a week, v 1.1 update will be released.