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Steam News11 June 20197y ago

v 1.1. Balancing and innovations.

added an indicator of the health of enemies; - temporarily removed one of the enemies; - balanced the power of damage of enemies and the main character; - added a miner's flashlight, which is worn on the head.

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Full 12 HOURS update

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What changed

0 fixes1 addition0 changes0 removals
  • Server
addedadded an indicator of the health of enemies; - temporarily removed one of the enemies; - balanced the power of damage of enemies and the main character; - added a miner's flashlight, which is worn on the head. Now, if an enemy attacks you in the dark - you will see him, but first find a mining flashlight and batteries for it; - now, every time, the player will spawn in a random place in the game world; At the moment, we are engaged in finalizing the gameplay, adding new unique rooms and developing a network game mode!

12 HOURS changes

addedadded an indicator of the health of enemies; - temporarily removed one of the enemies; - balanced the power of damage of enemies and the main character; - added a miner's flashlight, which is worn on the head. Now, if an enemy attacks you in the dark - you will see him, but first find a mining flashlight and batteries for it; - now, every time, the player will spawn in a random place in the game world; At the moment, we are engaged in finalizing the gameplay, adding new unique rooms and developing a network game mode!
  • added an indicator of the health of enemies; - temporarily removed one of the enemies; - balanced the power of damage of enemies and the main character; - added a miner's flashlight, which is worn on the head. Now, if an enemy attacks you in the dark - you will see him, but first find a mining flashlight and batteries for it; - now, every time, the player will spawn in a random place in the game world; At the moment, we are engaged in finalizing the gameplay, adding new unique rooms and developing a network game mode!

Source

Steam News / 11 June 2019

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