Full notes
Full 12 HOURS update
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What changed
- UI and audio
Good day to all! We are currently updating 12 HOURS, the planned release date of the update is June 10-15, and OST 12 HOURS will also be added to STEAM. In parallel, we are developing the first part of the planned trilogy, a feature of the games from this trilogy is that they will be very closely related, for example: you picked up some object in the first part - it means that you can be initially in the second part of the game This item is in the inventory, or you need to activate the elevator by turning it on with the lever, but the lever may be in different places for each player, the plot may differ slightly, different random-house events occur that will affect the plot of the game in the future and on the plot and gameplay of all games from the trilogy, etc. In addition, the game will be made in the style of Penumbra. Thus, there should be three different, unpredictable and atmospheric games. We plan to launch these projects on Indiegogo, and if we get at least some financial support - they will be redone and improved, we will make the dialogues in the form of comics, order normal sounds, better textures and models from paid resources and much more. In general, a lot of work, but so far everything is working out.
Source
Changelog.gg summarizes and formats this update. How we read updates.
