Full notes
Full 10-Man Idle update
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What changed
- Compatibility
- Gameplay
10-Man Idle changes
beta.1.7.11 Release Notes
Expanded Guild Roster
Guild roster size increased from 10 to 15 characters
Only 10 characters can be active at a time - the remaining are set to "Offline"
Active/Inactive System
Each character card now has an On/Off toggle to control active status
Inactive characters appear dimmed with an "Offline" label
Taking a character offline automatically stops their current action and refunds any crafting reservations
Active/inactive status is saved and persists between sessions
Existing saves are automatically migrated - excess characters beyond 10 are set offline
Roster Reordering
Up/down arrow buttons on each character card let you rearrange your roster order
Custom order is preserved across save/load
Gameplay Filters
Dungeon and raid party selection screens now only show active characters
Guild combat power and gear score totals reflect only active characters
Idle character queries, role counts, and dungeon/raid checks all respect active status
Recruitment Updates
Recruitment panel now displays both member count (X/15) and active count (X/10)
Newly recruited characters are automatically set active if slots are available, otherwise they join as offline
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Source
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