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Steam News1 June 20179y ago

V0.8.0 Important Update (early access)

Big changes in the core mechanics of Zone of Lacryma! This update will probably break your saved game! New features & Content Energy meter removed. Shooting uses charge meter now.

Full notes

Full Zone of Lacryma update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes2 removals
  • Gameplay
  • Balance
removedNew features & ContentEnergy meter removed. Shooting uses charge meter now.
removedNew features & ContentTurbo no longer requires energy (turbo can be turned on for the whole mission, if you can manage it).
changedNew features & ContentCombo increases weapon damage.
changedImprovements & BalanceInitial controls are clearer now when running the game for the first time.
addedImprovements & BalanceNew heaven tilemap update
changedImprovements & BalanceScore is much higher now to avoid confusion with charge meter value.

Zone of Lacryma changes

removedEnergy meter removed. Shooting uses charge meter now.
removedTurbo no longer requires energy (turbo can be turned on for the whole mission, if you can manage it).
changedCombo increases weapon damage.
changedInitial controls are clearer now when running the game for the first time.
addedNew heaven tilemap update

Big changes in the core mechanics of Zone of Lacryma! This update will probably break your saved game!

New features & Content

  • Energy meter removed. Shooting uses charge meter now.

  • Turbo no longer requires energy (turbo can be turned on for the whole mission, if you can manage it).

  • Combo increases weapon damage.

  • When combo ends charge is recovered based on combo X.

  • C-Triangles are only dropped by tougher enemies now. C-Triangles recover charge and reset combo meter to max.

  • Charge Threshold allows energy shield and charge bomb to be used when charge amount is above the threshold (not max charge anymore).

  • 3 difficulty options.

  • Bullet animation

  • Turbo animation

Improvements & Balance

  • Initial controls are clearer now when running the game for the first time.

  • New heaven tilemap update

  • Score is much higher now to avoid confusion with charge meter value.

  • Available upgrades changed because of new mechanics.

  • Tutorial updated for new mechanics.

  • Combo text flashes every time combo increasing.

  • Mission tweaks (enemies positions and quantity) because of new mechanics.

Fixed Bugs

Known Bugs

  • Mission 10 story still work in progress

  • Game (rarely) gets stuck on loading screen (restart fixes this)

Source

Steam News / 1 June 2017

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