Full notes
Full Zombie Hamsters update
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Repeated intro
Hey, little lab escape artists! First of all, thank you for all the feedback. We’ve received a lot of comments, bug reports, and suggestions from you, and our tiny hamster brains are already processing them at full speed. At the same time, our team continues to find, investigate, and quickly fix issues we discover along the way. Below is the list of changes and fixes included in this update. Fixed and improved: * Improved the movement system. Your hamster now moves more smoothly, jumps farther, and grabs ledges more reliably. * Fixed an issue that made it harder to grab the mechanical arm in the acid room. * Increased the button activation range. * Improved the UI. Objectives are now more visible, and navigation has become more interactive, making it harder to get lost. * Added a magical surprise lamp. Yes, you can point it at your friend. * You will now be notified immediately if no active session can be found. * Fixed a number of minor bugs. * Added sounds to places where they were missing. We’re continuing to improve the project and are already preparing the next fix, which will address the high ping issue affecting some players.
What changed
- UI and audio
Zombie Hamsters changes
Source
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