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Steam News24 June 202611d ago

HotFix 0.5.6

Hey, little lab escape artists! Another update has crawled out of the ventilation system. This time we fixed more damage issues, improved zombie scientists, added clearer markers, and made the lab even more dangerous.

Full notes

Full Zombie Hamsters update

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Hey, little lab escape artists! Another update has crawled out of the ventilation system. This time we fixed more damage issues, improved zombie scientists, added clearer markers, and made the lab even more dangerous. Especially the disinfection room. Good luck in there. Today’s patch notes Fixed and improved: * Fixed fan damage. * Added a damage reaction animation for the hamster. * Keycards now always have an active marker. * Added markers for the security room and the warehouse ventilation area. * The robo-arm in the Acid Laboratory now grabs and carries the hamster automatically. * Reduced the Unreal Engine perch effect to a minimum. * Zombie scientists now attack all enemies. * Improved zombie scientist attack animations. * Improved the disinfection room. It is now harder to survive. * Added extra stealth zones in the warehouse. * Fixed item drops. * Improved the hamster’s basic attacks, both visually and in terms of damage. * Animals can no longer be damaged before leaving their cages. * Mugs are breakable again. * Added new sound effects. We’re continuing to polish the game, fix issues, and make every escape attempt a little more ridiculous.

What changed

1 fix0 additions0 changes0 removals
  • Security
fixedHey, little lab escape artists! Another update has crawled out of the ventilation system. This time we fixed more damage issues, improved zombie scientists, added clearer markers, and made the lab even more dangerous. Especially the disinfection room. Good luck in there. Today’s patch notes Fixed and improved: * Fixed fan damage. * Added a damage reaction animation for the hamster. * Keycards now always have an active marker. * Added markers for the security room and the warehouse ventilation area. * The robo-arm in the Acid Laboratory now grabs and carries the hamster automatically. * Reduced the Unreal Engine perch effect to a minimum. * Zombie scientists now attack all enemies. * Improved zombie scientist attack animations. * Improved the disinfection room. It is now harder to survive. * Added extra stealth zones in the warehouse. * Fixed item drops. * Improved the hamster’s basic attacks, both visually and in terms of damage. * Animals can no longer be damaged before leaving their cages. * Mugs are breakable again. * Added new sound effects. We’re continuing to polish the game, fix issues, and make every escape attempt a little more ridiculous.

Zombie Hamsters changes

fixedHey, little lab escape artists! Another update has crawled out of the ventilation system. This time we fixed more damage issues, improved zombie scientists, added clearer markers, and made the lab even more dangerous. Especially the disinfection room. Good luck in there. Today’s patch notes Fixed and improved: * Fixed fan damage. * Added a damage reaction animation for the hamster. * Keycards now always have an active marker. * Added markers for the security room and the warehouse ventilation area. * The robo-arm in the Acid Laboratory now grabs and carries the hamster automatically. * Reduced the Unreal Engine perch effect to a minimum. * Zombie scientists now attack all enemies. * Improved zombie scientist attack animations. * Improved the disinfection room. It is now harder to survive. * Added extra stealth zones in the warehouse. * Fixed item drops. * Improved the hamster’s basic attacks, both visually and in terms of damage. * Animals can no longer be damaged before leaving their cages. * Mugs are breakable again. * Added new sound effects. We’re continuing to polish the game, fix issues, and make every escape attempt a little more ridiculous.

Source

Steam News / 24 June 2026

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