Full notes
Full Zombie City Defense 2 update
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What changed
- Gameplay
- Balance
Zombie City Defense 2 changes
Improvements are constantly made for our game depending on your feedback. Finally we've reached version 1.1.0. It was a long road. From now on updates will be released with bigger intervals than before as we're starting to expand the game, not just simply tuning/bugfixing it. Thanks again to everybody who helps us to improve it! Without you we weren't be able make such progress in just 10 days after the release. Changelist:
Features
Units will prioritize targets now. So AT units will attack armored enemies first, for example.
Balance
AT units are a little weaker now
Slightly changed armor values for many units
Fixes
Level 16 zones fix
Level 14 bridge pathfinding fix
AT units suicides fix
A couple of small bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
