Full notes
Full Zombie City Defense 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Zombie City Defense 2 changes
A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist:
Features and changes
Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point.
Cumulative damage is now called armor-piercing damage
Unit icons are now a little bigger in VR
Balance
Last level is now a litle bit harder
Disbanding units won't return any resources
Fixes
Negative slots during faction creation fix
Pushable turrets
Smoke grenades localization
Industrial building textures fix
Building LOD fixes (they will no longer disappear)
Source
Changelog.gg summarizes and formats this update. How we read updates.
