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Steam News19 September 20169y ago

v. 1.1.2

A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist: Features and changes Autosave system - saves your progress every day.

Full notes

Full Zombie City Defense 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
addedA small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist:
changedFeatures and changes Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point. Cumulative damage is now called armor-piercing damage Unit icons are now a little bigger in VR
changedBalance Last level is now a litle bit harder Disbanding units won't return any resources
removedFixes Negative slots during faction creation fix Pushable turrets Smoke grenades localization Industrial building textures fix Building LOD fixes (they will no longer disappear)

Zombie City Defense 2 changes

addedA small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist:
changedFeatures and changes Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point. Cumulative damage is now called armor-piercing damage Unit icons are now a little bigger in VR
changedBalance Last level is now a litle bit harder Disbanding units won't return any resources
removedFixes Negative slots during faction creation fix Pushable turrets Smoke grenades localization Industrial building textures fix Building LOD fixes (they will no longer disappear)

A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist:

  • Features and changes

    • Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point.

    • Cumulative damage is now called armor-piercing damage

    • Unit icons are now a little bigger in VR

  • Balance

    • Last level is now a litle bit harder

    • Disbanding units won't return any resources

  • Fixes

    • Negative slots during faction creation fix

    • Pushable turrets

    • Smoke grenades localization

    • Industrial building textures fix

    • Building LOD fixes (they will no longer disappear)

Source

Steam News / 19 September 2016

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