Full notes
Full Zombie City Defense 2 update
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What changed
- UI and audio
- Balance
- Events
Zombie City Defense 2 changes
More UI and balance improvements! Thanks for your feedback. Changelist:
Features
New and much more detailed tooltips during unit selection/researching
You can now turn off animated HUD from settings
You can now turn off unit's voices from settings
Balance
All droids now require 1 men to operate them
Spike droids became weaker
Militia now scavenges two times faster
AI tries harder to spread among player's forces
More small tweaks
Fixes
Achievements fix
Removed "1EP" false reward display after ending level on Infinite
A couple of small bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
