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Steam News29 March 20242y ago

Hotfix #2 for March 24th patch

Another hotfix for some reported issues: Fixed being unable to use magic on banners - Firearm bullet is now ~50% smaller and less likely to hit unintended targets - Magic and bullet projectiles are now fired at eye leve

Full notes

Full Zofia update

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What changed

2 fixes0 additions0 changes0 removals
  • Gameplay
  • Balance
fixedAnother hotfix for some reported issues:
fixedFixed being unable to use magic on banners - Firearm bullet is now ~50% smaller and less likely to hit unintended targets - Magic and bullet projectiles are now fired at eye level, Previously they were fired at hand/barrel height which causes some inaccuracy - Matched Tarby's hair selection in the character editor to in-game character - Tarbies will have 'hair' as the default selection - You can now select to be bald with humans/tarbies/aves (hairstyle ~#14) - Fixed an issue where you could lock yourself into a corridor in the Frozen Fort (Removed one of the doors) - Luna will now warn you about the second specter in the frozen fort mines if you've missed the first warning/specter - Fixed an issue where you could lock yourself under an elevator in the Labyrinth Caves - Fixed rollout beds being the wrong material type - You can now use magic on wheel switches - Fixed a slime enemy location in cliffside - The air magic push now correctly levels up aeromancy - Fixed an issue where the HUB music may not play when you arrive from certain transitions - Fixed an issue where wood magic would not trigger damage on bowmen - Using wood magic to impale an enemy has been reduced in damage (30->10) - Wood magic impaling will now do extra damage over time if the enemy is in the center of the spikes - Wood magic impaling will attempt to stagger enemies caught in the center - Aiming magic at an enemy's lower body will attempt to use magic under their feet if they are standing on a useable (Stone/Wood/Ice) surface, otherwise you will use the air push

Another hotfix for some reported issues:

  • Fixed being unable to use magic on banners - Firearm bullet is now ~50% smaller and less likely to hit unintended targets - Magic and bullet projectiles are now fired at eye level, Previously they were fired at hand/barrel height which causes some inaccuracy - Matched Tarby's hair selection in the character editor to in-game character - Tarbies will have 'hair' as the default selection - You can now select to be bald with humans/tarbies/aves (hairstyle ~#14) - Fixed an issue where you could lock yourself into a corridor in the Frozen Fort (Removed one of the doors) - Luna will now warn you about the second specter in the frozen fort mines if you've missed the first warning/specter - Fixed an issue where you could lock yourself under an elevator in the Labyrinth Caves - Fixed rollout beds being the wrong material type - You can now use magic on wheel switches - Fixed a slime enemy location in cliffside - The air magic push now correctly levels up aeromancy - Fixed an issue where the HUB music may not play when you arrive from certain transitions - Fixed an issue where wood magic would not trigger damage on bowmen - Using wood magic to impale an enemy has been reduced in damage (30->10) - Wood magic impaling will now do extra damage over time if the enemy is in the center of the spikes - Wood magic impaling will attempt to stagger enemies caught in the center - Aiming magic at an enemy's lower body will attempt to use magic under their feet if they are standing on a useable (Stone/Wood/Ice) surface, otherwise you will use the air push

Source

Steam News / 29 March 2024

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