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Steam News11 February 20251y ago

Demo update

Dear players, We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues.

Full notes

Full Zodiac Legion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Performance
  • Maps
  • Gameplay
  • UI and audio
changedDear players, We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues. We will now focus on the addition of campaign elements.
fixedMap generation fixes: Most broken preset (ie, missing rooms) should be fixed
addedArchers can now swap weapons but cannot shoot bows into melee. It is still possible to shoot someone far away when in melee, but with a large penalty (I'll change it when weapon swapping is implemented for the AI).
changedMissing sounds fix : Fireball and wall destruction made no sound.

Zodiac Legion changes

changedDear players, We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues. We will now focus on the addition of campaign elements.
fixedMap generation fixes: Most broken preset (ie, missing rooms) should be fixed
addedArchers can now swap weapons but cannot shoot bows into melee. It is still possible to shoot someone far away when in melee, but with a large penalty (I'll change it when weapon swapping is implemented for the AI).
changedMissing sounds fix : Fireball and wall destruction made no sound.

Dear players, We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues. We will now focus on the addition of campaign elements.

  • Pathfinding corrections for AI: it had trouble moving groups over long distances

  • AI turn shortening: AI characters will attack one by one, but move in group.

  • Map generation fixesMost broken preset (ie, missing rooms) should be fixed
  • Lighting bug correction

  • Archers can now swap weapons but cannot shoot bows into melee. It is still possible to shoot someone far away when in melee, but with a large penalty (I'll change it when weapon swapping is implemented for the AI).

  • Missing sounds fix : Fireball and wall destruction made no sound.

  • Scaling fixes: the game should revert to fit the screen size if scaling and resolution resul in a size larger than the screen.

Have a good month of Aquarius

Source

Steam News / 11 February 2025

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