Full notes
Full Zodiac Legion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
- UI and audio
Zodiac Legion changes
Dear players, We went for a long time without update because I kept broking new things or finding new things I needed to patch. The current build should have fixed most stability issues. We will now focus on the addition of campaign elements.
Pathfinding corrections for AI: it had trouble moving groups over long distances
AI turn shortening: AI characters will attack one by one, but move in group.
- Map generation fixesMost broken preset (ie, missing rooms) should be fixed
Lighting bug correction
Archers can now swap weapons but cannot shoot bows into melee. It is still possible to shoot someone far away when in melee, but with a large penalty (I'll change it when weapon swapping is implemented for the AI).
Missing sounds fix : Fireball and wall destruction made no sound.
Scaling fixes: the game should revert to fit the screen size if scaling and resolution resul in a size larger than the screen.
Have a good month of Aquarius
Source
Changelog.gg summarizes and formats this update. How we read updates.
