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Steam News29 April 20251y ago

Zodiac Legion update for the Wargames Fest

Attention, knights! Zodiac Legion is going to be featured during the Wargames Fest on Steam! Remember to drop by from April 28 to May 5 and charge headfirst into battle with Taurus, the stalwart patron of this time.

Full notes

Full Zodiac Legion update

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What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
  • Events
addedWe’ve made sure to add a few things for the occasion that ought to be of interest to many of you. The first is a basic level-up system for your units. Now when the knights under your command return home from their perilous quests, they will use the experience to grow in strength. Thus, units may level up after missions, giving you a selection of attributes to improve. This is the first iteration of the system, and we plan to expand it with more than just statistics.
addedApart from that, we’ve introduced a combat log that should make the battles more readable and give you a better insight into how the dice are rolled in the background. A major fix to memory-related issues will also make the game less prone to crashing.
changedWhile these are the bigger news for the moment, we ride on to deliver more in the future. In our efforts to give you an authentic medieval combat experience, we’re now working on overhauling the way armour works. Soon, armour will stop being a “global” value for each unit, and will instead make use of our robust paperdolling to apply different coverage values for each body part, depending on how it is protected. The attacker’s weapon type and the armour’s quality will come into play here as well.
changedFurthermore, stamina will have increased importance for all characters, and not just mages. Shock damage from blunt weapons as well as certain actions will deplete stamina at a rapid pace, and once out of breath or passed out, a combatant will be easy pickings for anyone around. This should be particularly useful for bringing down enemies protected by full plate armour, as the world of Zodiac Legion still has to invent can openers.
changedFor now, you can dive into the game and level up your knights while perusing the million D20s rolled in each encounter. But remember – to level up, they need to survive! And that, my friends, can be quite the challenge when you’re beset by wicked forces from the precipice of hell!

Zodiac Legion changes

addedWe’ve made sure to add a few things for the occasion that ought to be of interest to many of you. The first is a basic level-up system for your units. Now when the knights under your command return home from their perilous quests, they will use the experience to grow in strength. Thus, units may level up after missions, giving you a selection of attributes to improve. This is the first iteration of the system, and we plan to expand it with more than just statistics.
addedApart from that, we’ve introduced a combat log that should make the battles more readable and give you a better insight into how the dice are rolled in the background. A major fix to memory-related issues will also make the game less prone to crashing.
changedWhile these are the bigger news for the moment, we ride on to deliver more in the future. In our efforts to give you an authentic medieval combat experience, we’re now working on overhauling the way armour works. Soon, armour will stop being a “global” value for each unit, and will instead make use of our robust paperdolling to apply different coverage values for each body part, depending on how it is protected. The attacker’s weapon type and the armour’s quality will come into play here as well.
changedFurthermore, stamina will have increased importance for all characters, and not just mages. Shock damage from blunt weapons as well as certain actions will deplete stamina at a rapid pace, and once out of breath or passed out, a combatant will be easy pickings for anyone around. This should be particularly useful for bringing down enemies protected by full plate armour, as the world of Zodiac Legion still has to invent can openers.
changedFor now, you can dive into the game and level up your knights while perusing the million D20s rolled in each encounter. But remember – to level up, they need to survive! And that, my friends, can be quite the challenge when you’re beset by wicked forces from the precipice of hell!

Attention, knights!

Zodiac Legion is going to be featured during the Wargames Fest on Steam! Remember to drop by from April 28 to May 5 and charge headfirst into battle with Taurus, the stalwart patron of this time.

We’ve made sure to add a few things for the occasion that ought to be of interest to many of you. The first is a basic level-up system for your units. Now when the knights under your command return home from their perilous quests, they will use the experience to grow in strength. Thus, units may level up after missions, giving you a selection of attributes to improve. This is the first iteration of the system, and we plan to expand it with more than just statistics.

Apart from that, we’ve introduced a combat log that should make the battles more readable and give you a better insight into how the dice are rolled in the background. A major fix to memory-related issues will also make the game less prone to crashing.

We also made the first steps a bit more straightforward and made the tutorial separate from the "real" missions.

While these are the bigger news for the moment, we ride on to deliver more in the future. In our efforts to give you an authentic medieval combat experience, we’re now working on overhauling the way armour works. Soon, armour will stop being a “global” value for each unit, and will instead make use of our robust paperdolling to apply different coverage values for each body part, depending on how it is protected. The attacker’s weapon type and the armour’s quality will come into play here as well.

Furthermore, stamina will have increased importance for all characters, and not just mages. Shock damage from blunt weapons as well as certain actions will deplete stamina at a rapid pace, and once out of breath or passed out, a combatant will be easy pickings for anyone around. This should be particularly useful for bringing down enemies protected by full plate armour, as the world of Zodiac Legion still has to invent can openers.

For now, you can dive into the game and level up your knights while perusing the million D20s rolled in each encounter. But remember – to level up, they need to survive! And that, my friends, can be quite the challenge when you’re beset by wicked forces from the precipice of hell!

Until we meet again!

Source

Steam News / 29 April 2025

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