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Steam News27 May 20242y ago

Patch 1.1

Hello everyone, Thank you for your continued patience and support during our launch of Zet Zillions.

Full notes

Full Zet Zillions update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

13 fixes7 additions5 changes1 removal
  • Fixes
  • Maps
  • Gameplay
  • UI and audio
  • Balance
  • Events
fixedFixed issue with increase fusion cards not resetting fusion level correctly after player unselects the card during fusion preview
fixedFixed an issue where missions would fail after a previously completed objective node was destroyed by Thanatos
fixedFixed an issue where some bosses would never be randomized when a map is created
fixedFixed stun visual from enemy Bandit Mosquito-
addedEvil Eye quest can now be found on chapters 1 and 2
fixedFixed issue where settings ui was not shows all resolution options

Zet Zillions changes

fixedFixed issue with increase fusion cards not resetting fusion level correctly after player unselects the card during fusion preview
fixedFixed an issue where missions would fail after a previously completed objective node was destroyed by Thanatos
fixedFixed an issue where some bosses would never be randomized when a map is created
fixedFixed stun visual from enemy Bandit Mosquito-
addedEvil Eye quest can now be found on chapters 1 and 2

Thank you for your continued patience and support during our launch of Zet Zillions.

It's been a very busy and challenging weekend for our little team however we've been hard at work trying to respond to everything you have raised with us.

Onto the notes then:

  • Fixed issue with increase fusion cards not resetting fusion level correctly after player unselects the card during fusion preview

  • Fixed an issue where missions would fail after a previously completed objective node was destroyed by Thanatos

  • Update Credits

  • Fixed an issue where some bosses would never be randomized when a map is created

  • Fixed stun visual from enemy Bandit Mosquito-

  • Evil Eye quest can now be found on chapters 1 and 2

  • Change how system loads battle music to play background music correctly during specific battles

  • Improve encyclopedia organization-

  • Fixed issue where settings ui was not shows all resolution options

  • Fix Pineapple God Issue when inspecting a card-

  • Loading UI will block mouse clicks correctly

  • Show tooltips from traits, cards and promotions correctly when player inspects the card

  • Update Localizaton Files-

  • Changed Spike, Thorns and pineapples description icons

  • Fixed Issue with possible Promotions not opening Promotion Reward UI Correctly

  • Old Planet's trait effect now makes enemy lose hp directly

  • Fixed Act 2 Companion Event on Chapters 3 and 4

  • Remove Trait Trade event from Chapters 1 and 2

  • Add Gilgamon and Evil Sentinel to Zillionspedia

  • Add Correct Enemies to Evil Eye Quest Battles

  • Change Black Mars enemy type to planet

  • Heal Station added to Chapter 4 - Act 1

  • Fixed issue with Cryo Plates description

  • Improved Rewards UI options selection

  • Added 2560x1440 resolution option

  • Unlock new deck card art correctly

  • Fixed Zombie Planet Mission Crash

  • Added Colonize Geckoball Mission

  • Better Zillionspedia Organization

  • More Encyclopedia Organization

  • Fixed async damage animations

  • Fixed Evil Eye quest progression

  • Fix Heal UI Selection Highlight

We'll be responding to as many conversations as possible in here where we can be of help. There's still a lot of work to do and your feedback has been imperative in that process.

Thanks again for all of your support.

Ota Imon/Raw Fury

Source

Steam News / 27 May 2024

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